User talk:BlueCrake

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Revision as of 15:19, 22 May 2014 by BlueCrake (talk | contribs) (Minor Math)
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Vine Stalker

Base Data:

Damage = 8 + (Strength + Dexterity)/3 + Unarmed Combat bonus

Vine Stalkers have a base Strength of 8, Intelligence of 6 and Dexterity of 7 (before Background modifiers).

Choosing Transmuter adds 2 to your starting Strength, 5 to your starting Intelligence and 5 to your starting Dexterity.

Str/Int/Dex --> Damage/Delay --> Damage/10 Aut

Math:

Lvl 1: 10/11/12, UC 4 --> 15/9.2 --> 16,3

Lvl 8: 12/11/14 UC 7 --> 17/8.7 --> 19.5

Lvl 27: 15/16/17 (assuming you put 5 points in int)UC 20 --> 18/6.3 --> 28,5

Lvl 27 (equipment from my char): 20/17/20 UC 25 --> 21/5.4 --> 38,9

Comparison:

Quick Blade: 5/0.5 --> 10

Giant spiked club 22/0.7 --> 31,4

  • Note that this is only a pure damage calculation, the higher the Ac of the target the more the higher base damage will of the weapon will help, the more evasive the target the more the accuracy bonus of the weapon type and weapon enchantment will help.
  • Note that weapon enchantments are not taken into account here.
  • Note that Blade hands will never get you a brand or weapon hand and shield hand resistances