Vampire (monster)

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vampire VVampire.png
HP 21-46
HD 6
XP 213
Speed 10
AC 10
EV 10
Will 48
Attack1 15 (hit: plain)
Attack2 15 (bite: vampiric)


Resistances rC+, rPois+++,
rN+++, rTorm,
rRot+++, rDrown
Vulnerabilities Holy, Holy wrath
Habitat Land
Intelligence Normal
Uses Weapons & armour
Starting equipment
Open doors
Holiness Undead
Size Medium
Type vampire, vampire
Flags Actual spells
Speaks
Blood scent
Evil
Spellcaster
Warm-blooded
See invisible


A human cursed with vampirism, drifting in a state between life and undeath, perpetually hungry for the blood of the living. It has power over beasts and the minds of lesser men, and can appear in the form of a bat.

Useful Info

Vampires are undead opponents who focus on nefarious, backhanded attacks to defeat their enemies. If kept alive for too long, they'll flood you with summoned vermin (from the benign bat to the dreaded orange rat) and sneak attack you while invisible. They are uncommonly found in the middle floors of the Dungeon, and are a common sight in the Crypt along with their more advanced brethren.

Spells

Spell set
Slot1 Vampiric Draining
Slot2 Confuse
Slot3 Invisibility
Slot4 none
Slot5 none
Slot6 Vampiric Draining


Variant Vampire

You may encounter a vampire enchanter while exploring certain vaults. These undead spellcasters are much more durable than normal and have a wide variety of irritating and dangerous Hexes. Cold and magic resistance are strongly recommended.

Spells: Confuse, Ensorcelled Hibernation, Invisibility, Haste

An enchanter who, by accident or design, has been afflicted with the curse of the vampire. Regardless, undeath merely fuels their abilities; few are aware of its presence until they find themselves on the wrong end of a quick blade.

Tips & Tricks

  • They aren't very difficult, considering where you meet them. Whack them with a holy weapon or tear them apart with Dispel Undead.
  • Don't allow their orange rats to have too many opportunities to chew on you. Nobody likes draining attacks.

History

In 0.12 their Vampire Summon spell will be removed, and replaced with a monster version of Vampiric Draining, making them less annoying in general but more dangerous in melee.