Difference between revisions of "Vampire knight"

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Spells: [[Paralyse]], [[Haste]], [[Invisibility]], [[Minor Healing (monster spell)|Minor Healing]], [[Vampire Summon]]
 
Spells: [[Paralyse]], [[Haste]], [[Invisibility]], [[Minor Healing (monster spell)|Minor Healing]], [[Vampire Summon]]
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==Spells==
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{{Spellcaster
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|number=
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|slot1=[[Vampire Summon]]
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|slot2=[[Paralyse]]
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|slot3=[[Haste]]
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|slot4=[[Invisibility]]
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|slot5=[[Vampire Summon]]
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|slot6=[[Minor Healing]]
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}}
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{{clear}}
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==Tips & Tricks==
 
==Tips & Tricks==
 
*The biggest danger in fighting vampire knights is if you actually get paralyzed by their Paralyze spell. Even decent [[magic resistance]] will make this unlikely though.
 
*The biggest danger in fighting vampire knights is if you actually get paralyzed by their Paralyze spell. Even decent [[magic resistance]] will make this unlikely though.

Revision as of 21:06, 24 January 2013

vampire knight VVampire knight.png
HP 51 - 98
HD 11
XP 1438
Speed 10
AC 10
EV 10
Will 88
Attack1 33 (hit: plain)
Attack2 15 (bite: vampiric)


Resistances rPois+, rC+, rRot, rN+, rTorm
Vulnerabilities Holy
Habitat land
Intelligence High
Uses Weapons & armour
Holiness Undead
Size Medium
Type vampire, vampire
Flags Fighter
Spellcaster
See invisible
Evil
Speaks
Blood scent
A powerful warrior, with skills undiminished by undeath.

Useful Info

Vampire knights are a tougher form of vampire, with a much more powerful melee attack and a more dangerous spell list. If they manage to find a heavy weapon they can deal impressive amounts of damage, but in general they aren't too threatening. They can be found in the Crypt.

Spells: Paralyse, Haste, Invisibility, Minor Healing, Vampire Summon

Spells

Spell set
Slot1 Vampire Summon
Slot2 Paralyse
Slot3 Haste
Slot4 Invisibility
Slot5 Vampire Summon
Slot6 Minor Healing

Tips & Tricks

  • The biggest danger in fighting vampire knights is if you actually get paralyzed by their Paralyze spell. Even decent magic resistance will make this unlikely though.