Difference between revisions of "Vitrifying Gaze"

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{{Flavour|Irresistably renders a creature's body structure as brittle and fragile as glass, increasing the damage they take from all sources. It requires line of sight but not line of fire.}}
 
{{Flavour|Irresistably renders a creature's body structure as brittle and fragile as glass, increasing the damage they take from all sources. It requires line of sight but not line of fire.}}
  
'''Vitrifying Gaze''' is a monster-only spell that irresistibly applies Fragile status to its target. Fragile increases all damage you take by +30%, as if monsters (and all other damage sources) had [[Harm]] with no downside. This stacks with Harm of your own.
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'''Vitrifying Gaze''' is a monster-only spell that irresistibly applies Fragile status to its target. Fragile increases all damage you take by +50%. This stacks with Harm of your own.
  
For players, Fragile's duration is 10-25 turns per cast, up to 50 turns. For monsters, the status lasts 20-30 turns.
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For players, Fragile's duration is 4-8 turns per cast, up to 50 turns. For monsters, the status lasts 4-8 turns too.
  
{{monsters with spell}}
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The following enemies cast Vitrifying Gaze:
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*[[Floating eye|Glass eye]]
  
 
==History==
 
==History==

Revision as of 14:23, 20 December 2023

Trunk-only: This article pertains to a feature of Crawl which is being tested. It will likely change before the next release, and may even be removed entirely.
Irresistably renders a creature's body structure as brittle and fragile as glass, increasing the damage they take from all sources. It requires line of sight but not line of fire.

Vitrifying Gaze is a monster-only spell that irresistibly applies Fragile status to its target. Fragile increases all damage you take by +50%. This stacks with Harm of your own.

For players, Fragile's duration is 4-8 turns per cast, up to 50 turns. For monsters, the status lasts 4-8 turns too.

The following enemies cast Vitrifying Gaze:

History