Wands
From CrawlWiki
A wand is a magical device that contains several charges of a specific spell or effect. Each wand weighs 10.0 aum.
A player may zap a wand in the inventory with the V key (the eVoke wand command). This releases its magical effect at a target of the player's choice, and one charge of the wand will be depleted. A wand does not normally show how many charges it has left; this information can be gathered either by identification or by using a wand with sufficient Evocations skill. However, the game will record wand usage, so that the player can see how many times a wand has been zapped. Unlike rods, a wand does not have to be wielded to be used, and can even be used while the player's weapon is cursed.
A wand with no charges left is empty, and will not produce an effect; however, if the player has not identified the number of charges in the wand, they will waste a turn trying to zap it while empty. Wands can be recharged using a scroll of recharging, even if not emptied. Deep Dwarves possess a racial ability that also lets them recharge wands, though at a permanent MP cost.
Wands will identify their type if zapped and successfully produced their effect, but not if the effect was resisted or didn't apply (such as shooting a wand of digging into empty space).
Intelligent monsters will often pick up wands and shoot them at you.
| wand | description | usable by monster |
|---|---|---|
| Cold | Shoots a bolt of cold | yes |
| Confusion | Confuses the target | yes |
| Digging | Creates a hole through the targeted wall | no |
| Disintegration | Blasts the target with disintegration | yes, but damage is reduced to 2/3 of normal |
| Draining | Drains health from the target | yes |
| Enslavement | Temporarily charms the target | no |
| Fire | Shoots a bolt of fire at the target | yes |
| Fireball | Sends an ball of fire at the target, which explodes into a 3x3 region of fire when it hits something | yes |
| Flame | Throws a puff of flame at the target | yes |
| Frost | Throws a puff of frost at the target | yes |
| Hasting | Speeds up the target | yes, on self |
| Healing | Heals the target | yes, on self |
| Invisibility | Turns the target invisible | yes, on self |
| Lightning | Shoots a lightning bolt at the target | yes |
| Magic Darts | Shoots a magic dart at the target | yes |
| Paralysis | Paralyzes the target | yes |
| Polymorph other | Target disintegrates and reforms as a random creature | yes, but monsters only use it about 1/5 of the time |
| Random effects | Causes a random affliction against the target | no |
| Slowing | Slows the target | yes |
| Teleportation | Teleports the target after a few turns. | yes, on self and player |
External links
E. Grasland's excellent spoiler on wands

