Difference between revisions of "Wand of acid"

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{{flavour|A magical device which throws a bolt of corrosive acid.}}
 
{{flavour|A magical device which throws a bolt of corrosive acid.}}
  
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A '''wand of acid''' shoots a [[Corrosive Bolt]], a powerful, somewhat inaccurate bolt which inflicts [[corrosion]] on its targets.
  
==Player use==
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Players will deal <code>4d(5.5 + 10.5 * [[Evocations]]/20)</code> acid damage with this wand.<ref>{{source ref|0.30.0|zap-data.h|1391}}<br>Specifically, you'll deal <code>4d(13/4 + 3 * pow/20)</code> damage, for pow = <code>15 + 3.5 * Evocations</code> ({{source ref|0.30.0|evoke.cc|177}}). If you have the [[MP-Powered Wands]] mutation, then your "pow" gains a +33% boost.</ref> Players have a [[to-hit]] of <code>10.6 + (3.5 * Evocations)/25</code>.<ref>{{source ref|0.30.0|zap-data.h|1392}}</ref>
A '''wand of acid''' fires a [[Corrosive Bolt]] of [[acid]], dealing damage and possibly [[corroding]] any creatures in its path. It has a power rating of 15 + 5*[[Evocations]]/2 and can hold at most 15 charges.
 
  
== Monster use ==
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Monsters will deal <code>3d(7 + (30 + [[HD]])/12)</code> damage with this wand.<ref>{{source ref|0.30.0|zap-data.h|1393}}</ref>
When utilized by a monster, the power rating is 30 + (monster [[hit dice|Hit Dice]]).
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It is [[alternate items|mutually exclusive]] with the [[wand of light]] and [[wand of quicksilver]].
  
 
==Strategy==
 
==Strategy==
Wands of acid provide a powerful backup attack. Few monsters are resistant to acid and the bolt's corrosive properties make followup melee attacks more effective.
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Wands of acid provide an easy-to-underestimate backup attack. A Corrosive Bolt is effectively a level 6 spell, and with a few points into Evocations, as strong as one. Few monsters resist acid.
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These wands are also valuable for the [[corrosion]] status, which lowers monster [[AC]] significantly. This can provide a surprising boost to damage output, especially against tough enemies like [[orbs of fire]]. Note that monster corrosion does not stack, unlike player corrosion. If a monster is already corroded, you cannot corrode it further.
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Beware of [[Ijyb]], the goblin with a wand (of acid). This is easily the most dangerous wand she can wield, though it can only be fired at a range of 5. Other monsters require an [[HD]] of at least 5 to use this; by then, you should have more HP to tank the first hit.
  
 
==History==
 
==History==
Wands of acid were added in [[0.18]].
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*Prior to [[0.21]], it could hold at most 15 charges.
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*Wands of acid were added in [[0.18]].
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==References==
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<references />
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{{wands}}

Revision as of 09:13, 7 June 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
Type Wand
Name Wand of acid
Icon Wand of acid.png
A magical device which throws a bolt of corrosive acid.

A wand of acid shoots a Corrosive Bolt, a powerful, somewhat inaccurate bolt which inflicts corrosion on its targets.

Players will deal 4d(5.5 + 10.5 * Evocations/20) acid damage with this wand.[1] Players have a to-hit of 10.6 + (3.5 * Evocations)/25.[2]

Monsters will deal 3d(7 + (30 + HD)/12) damage with this wand.[3]

It is mutually exclusive with the wand of light and wand of quicksilver.

Strategy

Wands of acid provide an easy-to-underestimate backup attack. A Corrosive Bolt is effectively a level 6 spell, and with a few points into Evocations, as strong as one. Few monsters resist acid.

These wands are also valuable for the corrosion status, which lowers monster AC significantly. This can provide a surprising boost to damage output, especially against tough enemies like orbs of fire. Note that monster corrosion does not stack, unlike player corrosion. If a monster is already corroded, you cannot corrode it further.

Beware of Ijyb, the goblin with a wand (of acid). This is easily the most dangerous wand she can wield, though it can only be fired at a range of 5. Other monsters require an HD of at least 5 to use this; by then, you should have more HP to tank the first hit.

History

  • Prior to 0.21, it could hold at most 15 charges.
  • Wands of acid were added in 0.18.

References

  1. zap-data.h:1391 (0.30.0)
    Specifically, you'll deal 4d(13/4 + 3 * pow/20) damage, for pow = 15 + 3.5 * Evocations (evoke.cc:177 (0.30.0)). If you have the MP-Powered Wands mutation, then your "pow" gains a +33% boost.
  2. zap-data.h:1392 (0.30.0)
  3. zap-data.h:1393 (0.30.0)
Wands
Acid / Light / QuicksilverIceblast / RootsCharming / Paralysis
DiggingFlameMindburstPolymorph