Difference between revisions of "Wand of paralysis"

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Using a '''wand of paralysis''' will attempt to paralyze a single target, rendering it unable to act, reducing its [[EV]] to 0, and making it susceptible to [[stabbing]] attacks for a few turns. This effect has to overcome the target's [[magic resistance]] to succeed, but having a high [[Evocations]] skill will increase your odds of success. In general, this wand is best used to disable dangerous natural animals with low MR.
 
Using a '''wand of paralysis''' will attempt to paralyze a single target, rendering it unable to act, reducing its [[EV]] to 0, and making it susceptible to [[stabbing]] attacks for a few turns. This effect has to overcome the target's [[magic resistance]] to succeed, but having a high [[Evocations]] skill will increase your odds of success. In general, this wand is best used to disable dangerous natural animals with low MR.
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Revision as of 16:19, 29 July 2018

Version 0.21: This article may not be up to date for the latest stable release of Crawl.
This page is a stub. You could probably expand this page should you wish to do so.
Type Wand
Name Wand of paralysis
Icon Wand of paralysis.png
A magical device which can render a creature immobile.

Using a wand of paralysis will attempt to paralyze a single target, rendering it unable to act, reducing its EV to 0, and making it susceptible to stabbing attacks for a few turns. This effect has to overcome the target's magic resistance to succeed, but having a high Evocations skill will increase your odds of success. In general, this wand is best used to disable dangerous natural animals with low MR.

Wands
Acid / Light / QuicksilverIceblast / RootsCharming / Paralysis
DiggingFlameMindburstPolymorph