Difference between revisions of "Weak"

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'''Weak''' is a [[status effect]] which reduces the target's melee damage output until sufficient time has passed: in essence an anti-[[might]]. It reduces monster melee damage by 33% (exactly cancelling out monster might), and player melee damage by 25%.  
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'''Weak''' is a [[status effect]] which reduces the target's melee damage output until sufficient time has passed: in essence an anti-[[might]]. It reduces monster melee damage by 33%<ref>{{source ref|0.28.0|melee-attack.cc|3571}}</ref> (exactly cancelling out monster might), and player melee damage by 25%<ref>{{source ref|0.28.0|melee-attack.cc|1438}}</ref>.
  
At present, the main sources of weakness are the attacks of [[orange demon]]s and [[Elyvilon]]'s wrath upon killing an [[apis]].  
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You can instantly cure yourself of weakness through use of [[Elyvilon]]'s Purification ability.
  
In addition, melee attacks with the [[demonspawn]] mutation "[[Black Mark]]" can also have this effect on monsters.
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==Sources==
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*Your melee attacks may inflict weakness if you have the [[Black Mark]] [[demonspawn mutation]].
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*[[Enfeeble]] applies weakness and antimagic to any monster.
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*The monstrous version of [[Black Mark]] may inflict weakness; the only non-unique to have this ability is the [[black sun]].
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*An [[orange demon]]'s sting inflicts weakness on the victim (negated by [[poison]] resistance).
  
You can immediately end weak through [[Elyvilon]]'s Purification ability.
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==History==
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*Enfeeble was added as a reliable way to inflict weakness in [[0.28]].
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*Prior to [[0.15]], [[Elyvilon]] could punish the player for killing an [[apis]] by inflicting irresistible but temporary weakness.
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*This status effect was added in [[0.13]].
  
==History==
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==References==
Weak was added in [[0.13]]
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<references/>
  
 
[[Category:Status effects]]
 
[[Category:Status effects]]

Revision as of 14:49, 27 February 2022

Version 0.28: This article may not be up to date for the latest stable release of Crawl.
Your physical attacks do less damage.

Weak is a status effect which reduces the target's melee damage output until sufficient time has passed: in essence an anti-might. It reduces monster melee damage by 33%[1] (exactly cancelling out monster might), and player melee damage by 25%[2].

You can instantly cure yourself of weakness through use of Elyvilon's Purification ability.

Sources

History

  • Enfeeble was added as a reliable way to inflict weakness in 0.28.
  • Prior to 0.15, Elyvilon could punish the player for killing an apis by inflicting irresistible but temporary weakness.
  • This status effect was added in 0.13.

References