Difference between revisions of "Weapon speed"

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! colspan="8"| [[Axes]]
 
! colspan="8"| [[Axes]]
 
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! Name || Damage || Hit || Base Delay || Min Delay || Skill Required || Hands || Size
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! Name || Damage || Hit || Base Delay || Min Delay || Skill Required || 1H Size || 2H Size
 
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| [[Hand axe]] || 7 || 3 || 13 || 6 || 14 || Little || Little
 
| [[Hand axe]] || 7 || 3 || 13 || 6 || 14 || Little || Little

Revision as of 18:02, 4 September 2014

Version 0.15: This article may not be up to date for the latest stable release of Crawl.


See Attack speed, for an in-depth article on attack delay.

Attacking with a weapon with a listed attack delay of, for example, 150%, uses 15 units of time (on a scale where most actions take 10 units). Each two levels of weapon skill cut the delay by 1 unit down to a minimum that depends on weapon type.

The following table lists the base attack delay of melee weapons, the minimum possible delay, and the skill level required to reach this minimum. Note that all weapons eventually reach delay 7 except hand crossbows, arbalests and triple crossbows.

The minimum delay is base delay divided by 2 rounding down. If that number is greater than 7, truncate to 7. The only exceptions are cutlasses, which can reach 5, and the three types of crossbows which can only reach 10.

For weapons of speed, multiply the numbers by 2/3 rounding up or down randomly.

Finesse halves all attack delays rounding up or down randomly.

Haste or Berserk rage multiplies delays by 2/3 (but not if Finesse is active), rounding up or down randomly. Delay can never go below 2.

If you are wearing a shield you may suffer some penalties, see Shields.

General Weapon Speed
Base Delay Min Delay Skill Required
10 5 10
11 5 12
12 6 12
13 6 14
14 7 14
15 7 16
16 7 18
17 7 20
18 7 22
19 7 24
20 7 26
 
Short Blades
Name Damage Hit Base Delay Min Delay Skill Required 1H Size 2H Size
Dagger 4 6 10 5 10 Little Little
Quick blade 5 6 7 3 8 Little Little
Short sword 6 4 11 5 12 Little Little
Cutlass 7 4 12 5 14 Little Little
 
Long Blades
Name Damage Hit Base Delay Min Delay Skill Required 1H Size 2H Size
Falchion 8 2 13 6 14 Little Little
Blessed falchion 9 2 12 6 12 Little Little
Long sword 10 1 14 7 14 Small Little
Blessed long sword 11 0 13 6 14 Small Little
Scimitar 12 -2 14 7 14 Small Little
Blessed scimitar 13 -1 13 6 14 Small Little
Demon blade 13 -1 13 6 14 Small Little
Eudemon blade 14 -2 12 6 12 Small Little
Bastard sword 15 -1 15 7 16 Medium Little
Blessed bastard sword 16 -2 14 7 14 Medium Little
Great sword 16 -3 16 7 18 - Medium
Blessed great sword 17 -4 15 7 16 - Medium
Claymore 19 -4 19 7 24 - Medium
Blessed claymore 20 -5 18 7 22 - Medium
 
Axes
Name Damage Hit Base Delay Min Delay Skill Required 1H Size 2H Size
Hand axe 7 3 13 6 14 Little Little
War axe 11 0 15 7 16 Small Little
Broad axe 13 -2 16 7 18 Medium Little
Battleaxe 15 -4 17 7 20 - Medium
Executioner's axe 18 -6 20 7 26 - Medium
 
Maces & Flails
Name Damage Hit Base Delay Min Delay Skill required 1H Size 2H Size
Whip 6 2 11 5 12 Little Little
Club 5 3 13 6 14 Little Little
Rod 5 3 13 6 14 Little Little
Hammer 7 3 13 6 14 Little Little
Mace 8 3 14 7 14 Little Little
Flail 10 0 14 7 14 Little Little
Morningstar 13 -1 15 7 16 Small Little
Demon whip 11 1 11 5 12 Little Little
Sacred scourge 12 0 11 5 12 Little Little
Dire flail 13 -3 13 6 14 Big Medium
Eveningstar 15 -1 15 7 16 Small Little
Great mace 17 -4 17 7 20 Big Medium
Giant club 20 -6 17 7 20 - Large
Giant spiked club 22 -7 18 7 22 - Large
 
Polearms
Name Damage Hit Base Delay Min Delay Skill Required 1H Size 2H Size
Spear 6 4 11 5 12 Small Little
Trident 9 1 13 6 14 Medium Little
Halberd 13 -3 15 7 16 - Medium
Scythe 14 -4 20 7 26 - Medium
Demon trident 12 1 13 6 14 Medium Little
Trishula 13 0 13 6 14 Medium Little
Glaive 15 -3 17 7 20 - Medium
Bardiche 18 -6 20 7 26 - Medium
 
Staves
Name Damage Hit Base Delay Min Delay Skill Required 1H Size 2H Size
Staff 5 5 12 6 12 Medium Little
Quarterstaff 10 3 13 6 14 - Medium
Lajatang 16 -3 14 7 14 - Medium
 
Throwing
Name Damage Hit Base Delay Min Delay Skill Required 1H Size 2H Size
Blowgun 0 2 10 5 10 Little Little
 
Slings
Name Damage Hit Base Delay Min Delay Skill Required 1H Size 2H Size
Hunting sling 5 2 12 6 12 Little Little
Greatsling 8 -1 14 7 14 Small Little
 
Bows
Name Damage Hit Base Delay Min Delay Skill Required 1H Size 2H Size
Shortbow 9 2 13 6 14 - Little
Longbow 15 0 17 7 20 - Medium
 
Crossbows
Name Damage Hit Base Delay Min Delay Skill Required 1H size 2H Size
Hand crossbow 12 5 15 10 10 Little Little
Arbalest 18 2 19 10 18 - Little
Triple crossbow 22 0 23 10 26 - Small

In-game display

There are two different ways to obtain some information about your attack speed.

  • When the options show_gold_turns and show_game_turns are true, the turn counter in the stat area will display the exact value of the delay of your last action.
  • The @ command will print a description of your attack speed:
Attack speed description Attack delay
blindingly fast <3.4
extremely fast 3.5-4.4
very fast 4.5-5.4
quite fast 5.5-7.4
above average 7.5-9.4
average 9.5-10.4
below average 10.5-12.4
quite slow 12.5-15.4
very slow 15.5-19.9
extremely slow >=20

History

Prior to 0.15 ranged weapons used a completely different delay formula.

Prior to 0.14, the speed brand halved your attack delay rounding up, and decreased pre-AC damage by 10%.

Prior to 0.13, Finesse had no effect on non-blowgun throwing weapons.