Difference between revisions of "White imp"

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m (Add History section; their resistances were changed in 1f6ab5fe)
 
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{{version024}}
{{monster
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{{monster info}}
|name=white imp
 
|glyph={{White|5}}
 
|tile=[[File:White imp.png]]
 
|flags={{Speaks flag}}<br>{{Flying flag}}<br>{{!sil flag}}
 
|resistances={{Cold resistance 2}}, {{Poison resistance}}, <br>{{Negative energy resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance}}
 
|vulnerabilities={{Fire vulnerability}}, {{Holy vulnerability 2}}, <br>{{Holy wrath vulnerability}}
 
|max_chunks=0
 
|meat={{No corpse}}
 
|xp=10
 
|holiness={{Demonic}}
 
|magic_resistance=8
 
|hp_range=6-16
 
|avg_hp=11
 
|armour_class=4
 
|evasion=10
 
|habitat=Land
 
|speed= 10
 
|size={{little}}
 
|item_use={{Open doors}}
 
|attack1=4 ({{Hit type}}: {{Cold flavour}}: 2-5)
 
|attack2=
 
|attack3=
 
|attack4=
 
|hit_dice=2
 
|base_hp=3
 
|extra_hp=5
 
|fixed_hp=0
 
|intelligence={{Normal intelligence}}
 
|genus=white imp
 
|species=white imp
 
}}
 
 
 
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{{Flavour|A small and mischievous minor demon covered in frost.}}
 
  
 
==Useful Info==
 
==Useful Info==
'''White imps''' are extremely irritating tier-[[5]] [[demon]]s. Their melee and ranged attacks are all [[cold]]-aligned, allowing them to destroy your [[potion]]s from a distance, but otherwise they aren't very strong or dangerous. They are often found in or guarding the [[Ice Cave]], as well as in the [[Hell]]s (primarily [[Cocytus]]), [[the Abyss]], and [[Pandemonium]].
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'''White imps''' are irritating tier-[[5]] [[demon]]s. Their melee and ranged attacks are all [[cold]]-aligned, but they aren't very strong or dangerous. White imps are often found in or guarding the [[Ice Cave]]s, as well as in [[Cocytus]] and [[the Abyss]].
  
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{{monster spells}}
==Spells==
 
 
 
{{Spellcaster
 
|number=
 
|slot1=[[Throw Frost]] (3d5)
 
|slot2=''none''
 
|slot3=''none''
 
|slot4=''none''
 
|slot5=''none''
 
|slot6=''none''
 
}}
 
{{clear}}
 
 
 
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==Tips & Tricks==
 
==Tips & Tricks==
*[[Conservation]] will greatly reduce their ability to destroy your potions, as will [[stash]]ing your excess.
 
 
*You can summon your own white imps with the [[Call Imp]] spell. They provide the best ranged firepower of all the possible imps.
 
*You can summon your own white imps with the [[Call Imp]] spell. They provide the best ranged firepower of all the possible imps.
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==History==
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*In [[0.7]], they got [[fire]] vulnerability and [[poison]] resistance.

Latest revision as of 20:23, 9 January 2020

Version 0.24: This article may not be up to date for the latest stable release of Crawl.
white imp 5White imp.png
HP 7-15
HD 2
XP 10
Speed 10
AC 4
EV 10
Will 10
Attack1 4 (hit: cold)


Resistances rC++
rPois+
rMiasma
rN+++
rTorm
Vulnerabilities Fire
Holy
Habitat Land
Intelligence Human
Uses Open doors
Holiness Demonic
Size Little
Type white imp, white imp
Flags
Flying
Speaks
A small and mischievous minor demon covered in frost.

Useful Info

White imps are irritating tier-5 demons. Their melee and ranged attacks are all cold-aligned, but they aren't very strong or dangerous. White imps are often found in or guarding the Ice Caves, as well as in Cocytus and the Abyss.

Spells

Spell set I
Slot1 Throw Frost (3d5) Magical flag

Tips & Tricks

  • You can summon your own white imps with the Call Imp spell. They provide the best ranged firepower of all the possible imps.

History