Difference between revisions of "Wizardry"

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The [[Spell Success#Modifiers|raw spell failure]] is multiplied by <code>6 / (7 + sources)</code> if you have at least one source of wizardry. This is applied after calculating spell failure from skills and other modifiers, though failure is modified by a [[Spell_Success#Final Step|further modifier]].  
 
The [[Spell Success#Modifiers|raw spell failure]] is multiplied by <code>6 / (7 + sources)</code> if you have at least one source of wizardry. This is applied after calculating spell failure from skills and other modifiers, though failure is modified by a [[Spell_Success#Final Step|further modifier]].  
  
If you worship [[Vehumet]], the raw spell failure of [[Vehumet#Destructive spells|destructive spells]] is further multiplied by 2/3, though the total decrease to raw spell failure is capped at 50%. This means you can have up to 5 sources of wizardry apply at once, or 1 for destructive spells with Vehumet.<ref>{{source ref|0.30.0|spl-cast.cc|338}}</ref>
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If you worship [[Vehumet]], the raw spell failure of [[Vehumet#Destructive spells|destructive spells]] is further multiplied by 2/3, though the total decrease to raw spell failure is capped at 50%. This means you can have up to 5 sources of wizardry apply at once, or 1 for destructive spells with Vehumet.<ref>{{source ref|0.30.0|spl-cast.cc|335}}</ref>
  
 
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Revision as of 17:22, 27 November 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.

Wizardry refers to items and effects that directly reduce your chance of failure when casting spells. These are provided by rings and the demonspawn mutation Big Brain.

The raw spell failure is multiplied by 6 / (7 + sources) if you have at least one source of wizardry. This is applied after calculating spell failure from skills and other modifiers, though failure is modified by a further modifier.

If you worship Vehumet, the raw spell failure of destructive spells is further multiplied by 2/3, though the total decrease to raw spell failure is capped at 50%. This means you can have up to 5 sources of wizardry apply at once, or 1 for destructive spells with Vehumet.[1]

Wizardry Raw Failure Multiplier
Wizardry x1 75%
Wizardry x2 66.67%
Wizardry x3 60%
Wizardry x4 54.55%
Wizardry x5 50%
Vehumet 66.67%
Vehumet + Wiz x1 50%

Generally, the actual decrease to failure rate will be larger than the raw decrease.[2] For example, wizardry x1 will bring actual failure rates from 80% -> 45% (×56%), 50% -> 22% (×44%), or 15% -> 6% (×37.5%).

History

See also

References

  1. spl-cast.cc:335 (0.30.0)
  2. This is true when, at minimum, your (post-wizardry failure rate) < 50%. The smaller the failure, the smaller the % multiplier (keep in mind that it is a multiplier).