Difference between revisions of "Wrath of Trog"

From CrawlWiki
Jump to: navigation, search
m (update to 0.23 with source code link)
(18 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{flavour|This was the favourite weapon of the old god Trog, before it was lost one day. It induces a bloodthirsty berserker rage in anyone who uses it to strike another.}}
+
{{version023}}
[[File:Axe_wrath_of_trog.png]] '''''A bloodstained battleaxe'''''<br>
+
{{flavour|A bloodstained axe that was the favourite weapon of the old god Trog, before it was lost. It induces a bloodthirsty berserker rage in warriors who use it in battle.}}
 +
[[File:Axe_wrath_of_trog.png]] '''''the +8 Wrath of Trog'''''
  
+3, +11 [[battleaxe]]
+
+8 [[battleaxe]]
  
Forces Berserk (on 50% of attacks)
+
[[Antimagic]] brand<br>
 +
Forces [[berserk]] on 50% of attacks
  
 
==Desirability==
 
==Desirability==
 +
There's really not much reason to use the '''Wrath of Trog'''<ref>{{source ref|0.23.0|art-data.txt|178}}</ref> as your primary weapon. Berserkers can just wait for Trog to gift them a decent antimagic weapon that doesn't come with berserkitis, and other melee specialists may wish to use a weapon with a more universally useful brand and not have to worry about going berserk every fight, whether it's a good idea or not. It's possible to nerf the berserkitis with an source of [[clarity]] or by worshipping [[Ashenzari]] (or by being undead, but none of the undead races are particularly good with axes), but that restricts an equipment slot or [[god]] choice in exchange for a weapon that's honestly not that great.
  
Next to none, actually.  The only thing extraordinary about this weapon is its high to-damage enchantment, but its lack of a brand makes it inferior to even a well-enchanted battleaxe of chopping. Combine this with its *RAGE property that necessitates you to use your amulet slot to nerf the berserkitis, and you have a weapon that's basically never useful.
+
The berserkitis' activation rate is high enough that it's actually the weapon's best selling point at the same time, at least in the role of secondary weapon. If you have the skill to use it at mindelay, a berserk character wielding it can very quickly take down powerful foes, and the antimagic brand will negate any casting threat your target might have posed. If you're intent on conserving consumables, the Wrath of Trog can function as a makeshift combat buff on demand. Just avoid using it in situations where berserking would be a terrible idea.
  
 
==Trivia==
 
==Trivia==
 +
This is one of the oldest artefacts in the game, which perhaps explains its continued existence. In fact, it [http://git.develz.org/?p=crawl-anc.git;a=blob;f=fn2.cpp;h=903362bbfd0333fc78826dbd38be49fe36902954;hb=3f8128f59b04b793ca57867a21d96791a5819a68#l832 predates Trog himself], existing before gods were implemented, and it is very likely the inspiration for the god. Of the five original artefacts (Wrath of Trog, [[Scythe of Curses]], [[Glaive of Prune]], [[Singing Sword]], and [[Mace of Variability]]), this one has probably changed the least.
  
This is one of the oldest artefacts in the game, which perhaps explains its continued existence.  True to the weapon's description, [[Trog]] will never gift it, since he can't seem to find it.
+
True to the weapon's description, [[Trog]] will never gift it, since he can't seem to find it.
 +
 
 +
==History==
 +
Prior to [[0.15]], it was a +3, +11 battleaxe.
 +
 
 +
==References==
 +
<references/>
  
 
[[Category:Unrands]]
 
[[Category:Unrands]]
 
[[Category:Axes]]
 
[[Category:Axes]]

Revision as of 20:46, 5 June 2019

Version 0.23: This article may not be up to date for the latest stable release of Crawl.
A bloodstained axe that was the favourite weapon of the old god Trog, before it was lost. It induces a bloodthirsty berserker rage in warriors who use it in battle.

Axe wrath of trog.png the +8 Wrath of Trog

+8 battleaxe

Antimagic brand
Forces berserk on 50% of attacks

Desirability

There's really not much reason to use the Wrath of Trog[1] as your primary weapon. Berserkers can just wait for Trog to gift them a decent antimagic weapon that doesn't come with berserkitis, and other melee specialists may wish to use a weapon with a more universally useful brand and not have to worry about going berserk every fight, whether it's a good idea or not. It's possible to nerf the berserkitis with an source of clarity or by worshipping Ashenzari (or by being undead, but none of the undead races are particularly good with axes), but that restricts an equipment slot or god choice in exchange for a weapon that's honestly not that great.

The berserkitis' activation rate is high enough that it's actually the weapon's best selling point at the same time, at least in the role of secondary weapon. If you have the skill to use it at mindelay, a berserk character wielding it can very quickly take down powerful foes, and the antimagic brand will negate any casting threat your target might have posed. If you're intent on conserving consumables, the Wrath of Trog can function as a makeshift combat buff on demand. Just avoid using it in situations where berserking would be a terrible idea.

Trivia

This is one of the oldest artefacts in the game, which perhaps explains its continued existence. In fact, it predates Trog himself, existing before gods were implemented, and it is very likely the inspiration for the god. Of the five original artefacts (Wrath of Trog, Scythe of Curses, Glaive of Prune, Singing Sword, and Mace of Variability), this one has probably changed the least.

True to the weapon's description, Trog will never gift it, since he can't seem to find it.

History

Prior to 0.15, it was a +3, +11 battleaxe.

References