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This article is about a previous release of Crawl. For information about other versions of Crawl, including the newest, see List of Stone Soup versions.

0.4.4 is an old version of Dungeon Crawl Stone Soup, released on December 20, 2008.

Release notes

Stone Soup 0.4.4 (20081220)

Disclaimer: These are merely the highlights, not an exhaustive list of changes.

  • Fixed assertion failure upon high-scoring death.
  • Fixed Crawl spinning in CPU-pegging loop on disconnect on death screen.
  • Fixed time handling in dgl builds.
  • Fixed semi-controlled Blink.
  • Fixed '{' inscription.
  • Fixed crash when wizmode-creating a nonexistent monster type.
  • Fixed broken monster movement away from player.
  • Fixed acquirement() giving Book of Bugginess.
  • Fixed auto-swapping rings and amulets taking twice as long as normal.
  • Fixed explosive tracers leaking information about invisible monsters.
  • Fixed real/fake rakshasa identity being leaked in descriptions.
  • Fixed =f inscription preventing wielding of stones.
  • Fixed Spriggans being capable to wield staves while wearing a shield.
  • Fixed monsters being created with both a shield and wielding a two-hander.
  • Fixed off-by-1 error when selecting starting weapon.
  • Fixed bats being capable of opening/closing doors.
  • Fixed Draconians getting redundant mutations.
  • Fixed secondary unarmed attacks not waking sleeping monsters.
  • Fixed incorrect high score calculation.
  • Fixed backwards stealth check.
  • Fixed recharged wands not being inscribed with zap counts.
  • Fixed bad names for god-gifted unrandarts.
  • Fixed crash related to running on Windows 98.
  • Warn player if interlevel travel intends to take detours.
  • Make multi-corpse sacrifices take 1 turn only.
  • All 't' commands now take a turn.
  • Shining eyes now gives mutagenic chunks, eyes of draining poisonous ones.
  • Identify Holy Wrath brand on failed wield.
  • Make Lichform discard holy wrath weapons.
  • Properly disable traps in the Abyss.
  • Don't allow monsters to polymorph into a unique.
  • List new amount of charges when recharging identified wands.
  • Don't prompt when swapping into dangerous terrain.
  • Makhleb accepts collateral demon kills again.
  • Only sharp weapons are now offered for butchering.
  • Added an aptitudes hotkey for the book/weapon choice submenus.
  • Properly allow monsters to pick up and use javelins.
  • Don't apply menu colouring to Wp: and Qv: lines.
  • Improved interrupted butchery behaviour.
  • Saner autopickup exceptions.