Sanguine Armour
Rank | Effect | Flavor |
1 | When you have 2/3 of your max health or less, gain +6 AC. | When seriously injured, your bleeding wounds create armour. (AC +0). |
2 | The same as the previous level but +9 AC. | When seriously injured, your bleeding wounds create thick armour. (AC +0). |
3 | The same as the previous level but +12 AC. | When seriously injured, your bleeding wounds create very thick armour. (AC +0). |