Difference between revisions of "Weak"
CommanderC (talk | contribs) (Created page with "{{version013}} '''Weak'' is a status effect which reduces the target's melee damage output while the effect lasts: in essence an anti-might. It reduces monster melee damage ...") |
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− | '''Weak'' is a [[status effect]] which reduces the target's melee damage output while the effect lasts: in essence an anti-might. It reduces monster melee damage by 33% (exactly cancelling out monster might), and player melee damage by 25%. At present, the only source of weakness is the attack of the [[orange demon]]. | + | '''Weak''' is a [[status effect]] which reduces the target's melee damage output while the effect lasts: in essence an anti-might. It reduces monster melee damage by 33% (exactly cancelling out monster might), and player melee damage by 25%. At present, the only source of weakness is the attack of the [[orange demon]]. |
[[Elyvilon]]'s Purification ability will remove weakness. | [[Elyvilon]]'s Purification ability will remove weakness. |
Revision as of 14:25, 19 June 2013
Version 0.13: This article may not be up to date for the latest stable release of Crawl.
Weak is a status effect which reduces the target's melee damage output while the effect lasts: in essence an anti-might. It reduces monster melee damage by 33% (exactly cancelling out monster might), and player melee damage by 25%. At present, the only source of weakness is the attack of the orange demon.
Elyvilon's Purification ability will remove weakness.
History
Weak will be added in 0.13