Difference between revisions of "Victory dance"
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'''Victory dance''' refers to the pre-0.9 training strategy, when experience gained from defeating enemies was spent on skills used next. Thus, a victory dance was practising those skills after battle victories. | '''Victory dance''' refers to the pre-0.9 training strategy, when experience gained from defeating enemies was spent on skills used next. Thus, a victory dance was practising those skills after battle victories. | ||
− | Version 0.9 changed the skill system so that the [[experience]] gained is immediately spent on skills, and the spread is defined | + | Version 0.9 changed the skill system so that the [[experience]] gained is immediately spent on skills, and the spread is defined either automatically by what skills have been used recently, or entirely manually by the user. See [[Skill#Training]]. |
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[[Category:Obsolete strategy]] | [[Category:Obsolete strategy]] |
Revision as of 03:30, 27 August 2013
Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
Victory dance refers to the pre-0.9 training strategy, when experience gained from defeating enemies was spent on skills used next. Thus, a victory dance was practising those skills after battle victories.
Version 0.9 changed the skill system so that the experience gained is immediately spent on skills, and the spread is defined either automatically by what skills have been used recently, or entirely manually by the user. See Skill#Training.