Difference between revisions of "Spiny"

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==Player Version==
 
==Player Version==
You can acquire the spiny trait yourself by gaining the [[demonspawn]] [[Demonspawn_mutations#Spiny|spiny mutation]]. Spiny players have a one in two chance to hurt attackers, doing damage depending on the mutation rank and experience level:
+
You can acquire the spiny trait yourself by gaining the [[demonspawn]] [[Demonspawn_mutations#Spiny|spiny mutation]]. Spiny players have a one in two chance to hurt attackers, doing damage depending on mutation rank and experience level:
  
   damage = mutation rank + 1dXL
+
   damage = mutation rank + 1d(XL + 1) - 1
  
 
As with monster spines, this ignores EV. However, you can only affect the first attack of any given monster per round.
 
As with monster spines, this ignores EV. However, you can only affect the first attack of any given monster per round.

Revision as of 20:25, 14 September 2017

Version 0.20: This article may not be up to date for the latest stable release of Crawl.

Anything careless enough to attack a spiny creature in melee will take damage from the defender's spines. Ranged or reaching attacks ignore this counterattack, as do spells.

Monster Version

Each time anything attacks a spiny monster in melee, there is a one in three chance that the attacker will take 5d4 damage. This damage ignores EV, but is reduced by AC.

Player Version

You can acquire the spiny trait yourself by gaining the demonspawn spiny mutation. Spiny players have a one in two chance to hurt attackers, doing damage depending on mutation rank and experience level:

  damage = mutation rank + 1d(XL + 1) - 1

As with monster spines, this ignores EV. However, you can only affect the first attack of any given monster per round.

Spiny Monsters

r Porcupine.png Porcupine

P Briar patch.png Briar patch

1 Hell Sentinel.png Hell sentinel

History

Prior to 0.19, the player version did damage based only on the mutation rank.