Difference between revisions of "Maxwell's Capacitive Coupling"
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==Strategy== | ==Strategy== | ||
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Revision as of 11:05, 29 July 2021
Version 0.27: This article may not be up to date for the latest stable release of Crawl.
| | |
|---|---|
| Level | 8 |
| School1 | Air |
| Source(s) | |
| Casting noise | 7 |
| Spell noise | 25 |
| Gradually builds up electric charge in the caster. When a critical threshold is reached the charge couples with the nearest foe, vapourizing them instantly. The resulting charge is so intense it bypasses even electrical immunity. |
Maxwell's Capacitive Coupling is a Level 8 Air Magic spell that always kills the closest enemy, regardless of its current health, resistances, or defenses, after a few turns.
It takes 3 to 7 turns for the spell to complete - higher spell power reduces the charge-up time. The spell will be interrupted if you do any action other than waiting (or autofight). If two or more creatures are equally close, the target is chosen at random.
Strategy
- This page is a stub. You could probably expand this page should you wish to do so.
History
Maxwell's Capacitive Coupling will be added in 0.27, "instantly" killing like the now-removed Absolute Zero.