User:Spudwalt

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A member of a strain of hairy, cave-dwelling apes. He often spends long hours lying motionless in his den, staring at a glowing panel instead of doing something productive like questing for a so-called "jahb". He rarely emerges, apart from short food-gathering expeditions.

Spudwalt is fairly new to the ranks of the archivists. He rarely follows a set pattern in his contributions, instead moving erratically from one task to another much like a very hirsute bat. Despite his relative ineptitude, he remains determined to eventually score further victories in Dungeon Crawl.

You hear the distant roaring of an enraged eggplant.

Quokka.png Heyo, spudwalt here. I'm back on the new site! And now I'm an admin.

I'm still fairly new to the whole Dungeon Crawl thing -- I've only been playing since Version .10 -- but I've been having a lot of fun with it. I've managed to ascend three times now, and shall hopefully do so again.

See you all around!

Wins so far:

Various artifacts I've found

Here's a list of the various artifacts, both random and not, that I've come across over my Ashenzari-knows-how-many runs so far. And these aren't even all the artifacts I've found -- I lost track of a bunch of them from around when I first started playing, and I lost a buttload more when my account timed out and deleted my changes.

Unrandarts

Randarts

Short Blades

  • -2/-3 slimy dagger "Orghuwn" {freeze, Dex+1}
  • cursed -1/-3 crystal dagger of the Slime-mold {stab, Hunger+, +Blink, +Inv, MR++, Int+2} -- Might make a good implement for a mage.
  • +0/-4 bloodstained dagger "Wavu" {???} -- No wonder it only cost me 203 gold.
  • cursed +0/-3 dagger of plague {slay orc, Dex-2}
  • cursed -1 bloodstained dagger of the Exiled Curses {stab, rF+, rC+, Int+1} -- Nice for a caster in need of resistances. Which I might have been had I lived long enough.
  • +0/-1 slimy dagger of Trog's Favour {elec, +Rage, rElec, Str+2, Stlth++} -- A pretty handy weapon, since berserking can always come in handy. Unfortunately, it didn't help very much against lava snakes.
  • cursed +0/+2 crude dagger "Waba" {antimagic, rC++, Dex+1}
  • cursed +3/-1 ichor-stained dagger of Guile {stab, +Rage}
  • cursed +0/+3 polished dagger of Spores {pain, Int+3} -- Would've been nice for a Necromancer. Not so much an Earth Elementalist.
  • +0/+5 shimmering dagger of Blaaril {freeze, rF+, MR}
  • +3 fine dagger "Caimimm" {drain, Str+2}
  • cursed +3 ivory dagger of Conservatism {stab, Str+3}
  • +1/+6 smoking dagger of Fiptot {speed, MR, SInv}
  • +3/+5 smoking dagger of Pinuheuq {stab, Dex+1, SInv}
  • cursed +6 ichor-stained dagger "Essenkoth" {stab, rN+, Int+4}
  • +5/+8 jewelled dagger of Earthquakes {flame, rPois}
  • +11/+6 dagger of Reason {venom, Int+2} -Very nice!
  • cursed +11/+7 ichor-stained short sword of Cuyqaet {flame, Dex-5, Int-1}
  • cursed -3/-4 shimmering short sword of Deformation {slice, rF++}
  • cursed -5/-2 pitted short sword "Hoocefadd" {slice, rElec}
  • +0/+1 pitted short sword "Xaconone" {elec, +Lev, rPois, rF-, SInv}
  • +1 fine short sword of Hyakhluh {freeze, SInv}
  • +2 slimy short sword "Lesumom" {vamp, MR} -- Not surprising that it's slimy, considering I found it in the Slime Pits.
  • +1/+4 short sword "Arbiter" {flame, rC++}
  • cursed +4/+2 iridescent short sword "Newtbane" {pain, +Blink, rF-, SInv}
  • +2/+5 steaming short sword of Quxturim {venom, MR, Stlth--}
  • +2/+6 ancient short sword of the Gloaming {slice, +Blink, +Inv, rPois, Str+3, Stlth++} -- Wow, that's a lot of nice attributes.
  • +9/+0 iridescent short sword of Bankruptcy {drain, rF+, SInv}
  • -2/+2 crude sabre of the Wolf {antimagic, Stlth--}
  • -1/+0 jewelled sabre "Worm's Wrath" {freeze, +Inv}
  • +1 iridescent sabre of Qylaischa {vamp, *Rage, MR, Str-5, SInv}
  • +3/+6 blackened sabre "Aprok" {drain, Dex+3}
  • +6/+0 twisted sabre "Prukhidu" {god gift, slice, Str+4, Dex+2}

Long Blades

  • cursed -2/-5 ichor-stained falchion of Cratzuw {slice, +Rage, MR, SInv, Stlth--}
  • cursed -2/-5 fine falchion of the Endless March {freeze, +Rage, rElec, Str+2, SInv, Stlth++}
  • cursed -3 dazzling falchion "Rummage" {pain, rF+}
  • cursed -2/-1 pitted falchion "Strorghel" {slice, Dex-2, Stlth--} -- Good thing I identified this before wielding it.
  • +2/-5 twisted falchion of Abomination {god gift, speed, +Inv, rF-}
  • -3/+2 ancient falchion of Free Expression {god gift, drain, rPois, rF+}
  • cursed +1/+3 encrusted falchion of Upheaval {antimagic, rPois}
  • +1/+6 bloodstained falchion "Ucaosah" {slay orc, +Inv, rC+}
  • +5/+4 faintly glowing falchion "Chozxear" {venom, rN+, MR+, Dex+2}
  • +4/+6 polished falchion of Arib {elec, +Rage, rF++, MR}
  • +7/+5 ichor-stained falchion of Uguesch {holy, Str+3}
  • +5/+8 crude falchion of Exchange {speed, rPois} -- Not a bad find for a low-level Formicid.
  • +10/+5 pitted falchion of Blind Justice {flame, rElec, rPois, rF+} -- Ooh, nice!
  • cursed -5/-3 dazzling long sword of Orghicurph {slice, rF+, rC+, rN+}
  • +4/-3 polished long sword of Xuobu {vamp, rPois, rN+, SInv}
  • +4/+2 jewelled long sword of Okawaru's Reproof {god gift, freeze, Str+1} -- Yeah, I've already got a better sword from a scroll of acquirement. Thanks anyways.
  • +5/+4 shimmering long sword of Shaticetai {slice, rPois, rC+} -- I guess it'll do for a source of rPois. A ring or some armor would've been better, though.
  • +5/+6 jewelled long sword of Shonuoc {holy, +Blink, Dex+2}
  • +0 twisted scimitar of Drought {elec, rElec, rN+, MR, Dex+3, Int-2}
  • +1 slimy scimitar "Shacocu" {flame, rC++} -- Perfect for an ice cave or fighting hydras (or for hydra simulacra, even!).
  • +7/+6 encrusted scimitar of Fortitude {Freeze, +Blink Str+2, Stlth--}
  • +7/+3 encrusted double sword of Uncertain Death {flame, Str+1} -- "Uncertain" death? Is the giant flaming double sword only going to kill things a little, then?
  • +0/+1 dazzling great sword "Reukleqe" {vamp, Int-4}
  • +0/+3 steaming great sword of Zoentoli {pain, Dex-2, Stlth-}
  • cursed +3/+1 great sword of Smalecse {slice, rC++, rN+}
  • cursed +1/+5 warped great sword "Abec" {venom, +Blink, rF+, rC+} -- Too bad I'm not using Long Blades, or this would be pretty good.
  • +8/+1 great sword of Inference {speed, rC+, Str+2, Stlth++}
  • cursed +5/+6 dazzling great sword "Safubliq" {speed, Dex+3} -- I wish that character hadn't died. It would've been interesting to see how far I could have gotten with this.
  • +2 faintly glowing triple sword of the Big Bang {slice, +Lev, Dex+2, SInv} -- Holy crap. I kinda wish I hadn't gone with a shield.

Axes

  • cursed -2/-5 bloodstained hand axe of the Ghost {distort, rPois, rF+, Dex+1}
  • cursed +0/-1 jewelled hand axe of the Orcish Mines {elec, rC+}
  • +3 ancient hand axe "Pufaun" {chop, rC+, rN+}
  • +2/+5 jewelled hand axe of Makhleb's Pride {drain, +Lev, MR, SInv}
  • +9/+0 bone hand axe of the Radish {pain, Stlth++} -- No! Not the vegetables! Oh, the agony!
  • +10/+4 bloodstained hand axe of a bailey {chop, *Tele, rF+, Str+1, Int-3}
  • cursed ??? bloodstained war axe of Sasmuuxt {antimagic, Int-1, Curse} -- Yeah, not helpful when I'm running a caster.
  • cursed -2/-5 shimmering war axe "Amuyxi" {chop, +Rage}
  • +6/+1 slimy war axe of Zaopnon {antimagic, rC+}
  • +4 shimmering war axe "Gouteg" {drain, rPois, rC-}
  • +4/+5 slimy war axe "Ufraluo" {freeze, rC+}
  • +2/+7 faintly glowing war axe "Hellblazer" {holy, rF+} -- Too bad I was a demonspawn when I found this.
  • +8 ancient war axe of Broken Luck {chop, Str+3, Dex+3}
  • cursed -5/-3 bone broad axe of the Beginning {drain, Int+4, Stlth}
  • smoking broad axe of the Globe {flame, rPois, SInv}
  • +5/+8 iridescent broad axe "Prejao" {freeze, Str+3}
  • +10/+3 ancient broad axe "Jooczuh" {flame, Hunger, +Fly, rF++, MR} -- The Hunger was kinda nasty, considering I was a centaur, but I thought it'd be worth it until I found something even better.
  • +10/+7 jewelled broad axe "Shriolaoff" {god gift, chop, rF+, rC++} -- Just about the best possible axe you can get and still use a shield. Thanks, Trog!
  • smoking battleaxe "Camic" {chop, rElec, rC+}
  • +1/+0 pitted battleaxe "Finaun" {god gift, holy, +Inv, +Fly}
  • +5/-3 faintly glowing battleaxe "Iratecw" {god gift, flame, Stlth++} -- Okawaru had already given me an axe that was better than this one.
  • +3/+0 pitted battleaxe "Xeeweocs" {???}
  • +6/+4 transparent battleaxe "Urhois" {god gift, speed, rF+} -- Welp, I guess I'm using axes now. Good thing I was putting ranks in Maces & Flails earlier
  • +6/+1 crude executioner's axe of Responsibility {flame, rN+, Str-3, SInv} -- Good thing I already had plenty of strength.

Maces & Flails

  •  ??? transparent whip of the Lonely Ghosts {slash, Hunger+, rPois, Stlth++}
  • cursed -4 smoking whip "Faced" {slash, rElec, rPois, rC+} -- Like so many artifacts, this would be good if only it had a positive enchantment instead of a negative one.
  • cursed -5/-2 iridescent whip "Ridonn" {slash, +Fly, rN+, MR, SInv}
  • cursed -5/-1 encrusted whip of Unoss {antimagic, rElec, SInv}
  • cursed -4/-2 twisted mace of Crumpis {slay orc, Dex+2}
  • +5/+0 transparent hammer of Extermination {pain, MR, Str+3}
  • +3 transparent whip of Honour {venom, -CAST, +Lev} -- Kinda funny that it's called the "whip of Honor" and yet it poisons stuff. The Shining One definitely wouldn't like it.
  • +5/+7 transparent whip "Trosmiz" {speed, +Lev, rN+, Int+3}
  • cursed -3/-4 bone hammer of Risk Management {drain, MR}
  • cursed -2/-3 dazzling hammer of the Omega Point {venom, rF+, Int+3}
  • cursed +3/-2 slimy hammer of Capital Punishment {crush, +Inv, rElec, rPois, Stlth++}
  • +5/+6 hammer of Fate {antimagic, *Rage, rN+, Str-2}
  • +6/+5 dazzling hammer "Ziosy" {vamp, rElec, rPois, rN+, Str+4} -- If it weren't for the vampiricism, it would make an excellent resistance-switch.
  • +5/+7 steaming hammer "Claof" {drain, Int-5}
  • cursed +5/+8 fine hammer "Fuehes" {elec, Dex+1, Int+2}
  • -3/-5 encrusted mace of Foemuap {holy, Str+2}
  • -5/+0 dazzling mace of Cheibriados' Esteem {holy, rC+}
  • cursed +0/-3 crystal mace of Righteous Anger {venom, +Blink, +Inv, MR, Dex-4}
  • cursed +0 slimy mace "Craoh" {pain, rF++}
  • +1 ivory mace of the Onslaught {crush, Int-2}
  • +3/+0 crude mace of Pyromania {god gift, freeze, Stlth+}
  • cursed +0, +4 faintly glowing mace "Buyg" {crush, rElec, rPois, MR, Int+4}
  • +5/+0 faintly glowing mace of the Eggplant {vamp, rElec, rN+}
  • +1/+6 crystal mace of Lymet {flame, +Blink, rElec, MR, Dex-4}
  • +3/+5 dazzling mace "Noiteack" {drain, Int+3}
  • +5/+3 encrusted mace "Ogrebane" {speed, rElec, MR, SInv} -- Nice!
  • +4/+5 transparent mace of Tho Soro {freeze, rF+, SInv}
  • +5/+4 shimmmering mace "Udeas" {drain, rElec, rPois, rC-}
  • +4/+7 smoking mace "Zushrouse" {antimagic, rN+, MR}
  • +6 slimy mace of Xazex {god gift, drain, rElec, rN+, Stlth++}
  • +9/+5 warped mace "Yptur" {god gift, freeze, rC+, MR}
  • +10/+2 bloodstained ankus of the Undead {god gift, freeze, rPois, MR}
  • cursed -5 ancient flail of Ghoroczo {freeze, rElec, rC++, Int-1} -- Eeeeww.
  • cursed -2 twisted flail of Cowardice {crush, +Blink, MR, Dex+2}
  • cursed -3/+0 twisted flail "Gopuinus" {crush, rF+, MR, Str+3, Dex+1} -- Yeah, it's a crappy weapon, but I remember desperately needing it to help me carry around all my crap. Probably should've left some of that stuff behind, come to think of it.
  • +2/+1 crystal flail of Desertification {???}
  • +1/+4 ivory flail of Hospitality {slay orc, rElec} -- You bet I'll be demonstrating my hospitality. There'll be hospitality splattered all over the Orcish Mines.
  • +6/+1 transparent flail of Voarr {elec, Contam+, rF+, Dex+3}
  • +5/+3 ancient flail of Xejuk {flame, Stlth++}
  • +0/+12 slimy flail of Zibruoke {slay orc, +Rage, rPois, rF+, rC-, rN+, SInv Stlth++} -- HAHAHAHAHAHAHAHA
  • +8/+7 faintly glowing flail "Jappur" {crush, rElec, SInv, Stlth+}
  • +8/+9 polished flail "Meakuk" {crush, rF+, Str+2}
  • +4 ebony demon whip "Bynosig" {vamp, rPois, MR, Stlth--}
  • +0 ancient morningstar "Tiuwnafe" {drain, rF++}
  • +1/+5 jewelled morningstar of Straas {venom, rElec, rPois, rF-, rC+}
  • +2/+6 dazzling morningstar of the Spinneret {crush, rF-, rC+, SInv}
  • cursed +9/+3 shimmering morningstar of Mayhem {speed, rF+}
  • +3/-5 shimmering eveningstar of Fate {god gift, freeze, rF+, Str+3}
  • +0/+8 crude eveningstar of Rubbish {god gift, flame, +Fly, Dex+3} -- Actually not that bad. Of course, I already had a +6/+6 eveningstar of holy wrath...
  • -1/-5 brightly glowing spiked flail "Zacys" {pierce, rPois, Str+2, Int+2}
  • cursed +0/-5 polished spiked flail of the Solstice {freeze, rF+}
  • +1/+7 iridescent spiked flail "Qijohyfa" {crush, +Inv, rPois} -- I mainly identified this just to see why everything that wandered by kept picking it up.
  • cursed -5/-4 encrusted great mace of Causality {flame, Contam, +Inv}

Polearms

  •  ??? encrusted spear "Fruah" {venom, rF+}
  • cursed +0/+1 transparent spear of Stuloa {elec, rPois, rN+} -- Nice!
  • +2/+4 ancient spear of Karma {slay orc, Str+2}
  • +3 slimy spear of the Orcish Mines {freeze, -Cast, +Rage, MR}
  • +1/+6 crude spear "Dotow" {slay drac, Dex+4}
  • +1/+7 crystal spear of the Eternal Void {freeze, Str+4}
  • +5/+3 shimmering spear "Zapn" {freeze, rPois, rN+}
  • +7/+3 polished spear "Putoxti" {pierce, SInv}
  • +5/+8 dazzling spear of Vaurgheh {slay orc, MR}
  • +7/+11 warped spear of Reapportionment {pierce, -Tele, rC+, SInv, Stlth++}
  • +10/+9 pitted spear "Ekhloq" {pierce, +Inv, rPois}
  • +1 jewelled trident of Action {pierce, rN+, Str+1} -- I went through a lich and some summoned fiends to get this. However, I also had max piety with The Shining One, a trishula I made myself, and more strength than I knew what to do with.
  • +1/+3 warped trident "Banisher" {drain, +Rage}
  • +5/+0 ichor-stained trident "Trog's Hatred" {flame, rElec, MR, SInv}
  • +2/+5 crude trident of Ten Moons {flame, +Inv, rN+, MR, Int-4, SInv}
  • +6/+2 crude trident of Anxiety {holy, rPois, rF+, rC+}
  • +6/+5 trident of the Warrior {drain, -Cast, rElec, Str+3, SInv}
  • cursed +4/+8 slimy trident of the Distant Shores {pierce, MR++}
  • +9/+3 trident of Nemelex Xobeh's Hatred {flame, SInv, Stlth--}
  • +10/+8 ancient trident "Beicemy" {drain, rF+, rN+}
  • cursed -5 ancient demon trident of Duty {venom, Stlth-}
  • -3 brightly glowing demon trident of Departure {vamp, +Inv}
  • -1/-4 dazzling demon trident of ??? {god gift, elec, *Rage, Str+1}
  • +2/+1 steaming demon trident of Okawaru's Delight {god gift, pain, Int+2}
  • +5/+2 polished halberd of an ossuary {elec, rPois, rF+}
  • +4/+3 dazzling halberd of Fear {antimagic, +Lev, rF+, rC+}
  • cursed +0 ancient glaive of the Spinneret {slay drac, Str-1, Int+4} -- That character wasn't a Polearms user, but it's nice that I found this in the Realm of Zot.
  • +10/+0 bloodstained glaive of the Twelve Songs {holy, Str+1}
  • +4/+6 glaive "Grum" {venom, +Blink} -- Too bad Grum wasn't actually carrying this. That would've been cool.
  • +5/+6 bloodstained glaive "Sevos" {holy, rC+}
  • +3/+0 warped scythe "Qicweuq" {slice, Str+2, Dex+3} -- Finisher this 'aint.
  • +8/+11 jewelled bardiche of Xytuth {???} -- Oh, look, something that wasn't compatible with my shield. Yaaaay.

Staves

  •  ??? smoking quarterstaff "Trufagg" {flame, +Inv, rPois, MR, Dex+4, Int+1, Stlth++} -- Not a bad artifact to find on D:4
  • cursed -4/-1 ancient quarterstaff of Freoc {???}
  • cursed -3 iridescent quarterstaff of Midnight {crush, rC++, Stlth++}
  • -5/+5 dazzling quarterstaff of Emufeob {freeze, rF+, rN+}
  • -1/+2 ancient quarterstaff "Damueps" {drain, +Rage, rElec, MR}
  • +2/+0 ichor-stained quarterstaff of Reason {holy, Dex+2}
  • +4/+0 quarterstaff "Twis Isi" {antimagic, rC++}
  • +1/+5 steaming quarterstaff of Wyrd {drain, rF+, Int+2}
  • +7/+0 ichor-stained quarterstaff of Puoguc {pain, Hunger+, +Rage, SInv}
  • +2/+5 crystal quarterstaff "Kaorierriz" {crush, -TELE, rElec, MR, SInv}
  • +3/+6 bloodstained quarterstaff of Idaafink {god gift, drain, SInv}
  • +2/+7 quarterstaff of Optimality {venom, rC+, MR}
  • +5 slimy quarterstaff of Fortitude {slay orc, Str+3}
  • +9/+2 brightly glowing quarterstaff of the Endless March {crush, +Rage, MR} -- Nice. Too bad I was using a shield when I found this.
  • +10/+1 encrusted quarterstaff "Ciocot" {god gift, drain, rElec, rF++, SInv}

Ranged Weapons

  • +8 slimy blowgun of Parts Unknown {evade, +Invis, rN+}
  • -5/-3 faintly glowing sling "Cauv" {frost, Dex+4}
  • cursed -4/-1 sling of Phuonac {venom, MR}
  • +4/+2 brightly glowing sling of Itaosm {velocity, Str+3}
  • +4/+6 sling of Poyx {frost, rN+}
  • +0/-5 warped bow "Gewialug" {god gift, venom, rElec, rF+}
  • -3/+0 dazzling bow of Eternal Torment {god gift, venom, rC+, Dex-1} -- I guess the only reason Okawaru gave this to me was because I had Heroism on at the time.
  • +3/-1 fine bow of Immorality {venom, Str+4} -- Would've been nice for a CeHu, but not so much for the DgEE who found it.
  • +4/+0 polished bow of Oschim {venom, *Tele, rElec, rN+, Dex-1}
  • +11/+2 faintly glowing bow "Upnus" {frost, Dex+1}
  • +13/+10 ebony bow of the Shark {god gift, frost, rElec, SInv}
  • +3/+1 dazzling longbow of Extinguishment {god gift, flame, Str+2, SInv}
  • +3/+4 warped longbow of Doom {god gift, speed, Dex-2, Int+2} -- Not bad, Okawaru.

Shields

  • +2 bloodstained buckler of Amorality {Str+3}
  • +2 ichor-stained buckler "Ukifiot" {god gift, Str+1, Int+2}
  • cursed -5 brightly glowing shield of Subjectivity {Str+4, Stlth++}
  • cursed -5 smoking shield of Pride {rF+, Int-2, SInv} -- Thanks for nothing, Wiglaf.
  • cursed -4 ancient shield "Oconej {rPois, rF+}
  • cursed -4 slimy shield "Jirenly" {rN+, Int+3} -- Welp, that was a waste of money and a remove curse scroll.
  • cursed -2 ichor-stained shield of Tubb {rC+, Dex+4, SInv} -- Thanks, Donald. Shame about the crappy enchantment on it, but at least the bonuses were nice.
  • +0 dazzling shield of Raessig {SInv}
  • +0 faintly humming shield "Nycurgh" {god gift, rPois, rN+, Dex-2}
  • +1 bloodstained shield of Objectivity {god gift, +Fly}
  • cursed +2 shimmering shield of Kawk {+Fly}
  • +2 encrusted shield "Sethrepn" {god gift, rElec, rN+, Dam+5} -- Okay, that's actually a pretty good shield. I might actually use this on my transmuter.
  • +3 shimmering shield of the Peasants {rN+, Dex+3, Int+1}
  • +3 shield "Uning" {rElec, SInv} -- And with this, I have a full set of resistances. Nice!
  • +0 ichor-stained large shield of Bitterness {Str+4, Dex+5, Int+2}
  • +1 warped large shield "Khiddek" {Dex-4}
  • +2 dazzling large shield of Summertime {+Inv, rF+} -- Got this off Louise, but I already had a decent regular shield and was pushing it as far as body armor goes.

Body Armor

  • cursed -6 thick robe of Icadux {+Rage, rN+, Dex+2}
  • cursed -6 creamy pearl robe "Fedauleh" {rF+, rN+, MR}
  • -5 brightly glowing robe "Shraow" {???} -- Blegh. A perfect example of randarts not always being good.
  • -5 steaming robe of Feasting {god gift, Dam-5, Stlth++} -- Nope.
  • -4 steaming robe of Intercession {god gift, Dex-3} -- Okay, seriously, what is up with these crappy gifts? I'd expect this sort of thing from Xom, but not Okawaru.
  • cursed -4 dull robe "Yppyn" {+Blink, +Lev}
  • cursed -3 faintly glowing robe of Patience {Dex+4, Int+4} -- So, are the whip and robe that come with Makhleb's altars always crappy, or did I just get unlucky?
  • cursed -3 transparent robe of Grottiness {Acc+6, Dam+4, Stlth++} -- If that was a positive enchantment instead of a negative one, this robe would be awesome.
  • cursed -1 ominously black robe of the Good {Dam-4} -- More like "robe of the Really Really Bad".
  • +0 faintly humming robe of Context {???}
  • +0 fine robe of Valour {???}
  • +0 creamy pearl robe of Coronation {Str-5, Dam+5, Curse}
  • cursed +0 ancient robe of Keil {Dex+2, Int+1}
  • +0 smoking robe of Repulsion {Str+3}
  • +0 shimmering robe of Twawacao {god gift, +Blink, Dam+6}
  • +0 smoking robe of Okawaru's Generosity {rN+} -- This is generous?
  • +0 opalescent robe of Refuge {rPois, Dex-2, SInv}
  • +0 fine robe of Zeliek {rC+, rN+, Str+1}
  • +0 bloodstained robe "Geezeus" {rElec, rC+, SInv}
  • +0 warped robe of Lugonu's Displeasure {+Lev, rN+}
  • +1 colorful robe of Ladders and Snakes {???}
  • cursed +1 ripped robe of Vehumet's Supremacy {Str+1, Stlth++}
  • +1 ominously black robe of Vori {Str+3, Dex+4}
  • +1 sheer robe "Focrograd" {rElec}
  • +1 robe of Quryu {rN+, MR}
  • +2 fabulously ornate robe of the Lion {Int+3}
  • +2 ominously black robe of Death's Door {Str+2, Int+4}
  • +2 brightly glowing robe of the Duchess {god gift, MR, Dex-3}
  • +2 wizard robe "Dixuusao" {rN+}
  • +2 bloodstained robe of Parlour Games {+Rage, +Lev, rElec, rPois, Dex+3, Dam+3} -- Once again, this would be really nice if I wasn't planning on wearing heavy armor.
  • +3 smoking robe of Thrio {???}
  • +3 fabulously ornate robe of a Hundred Demons {rC+}
  • cursed +3 ichor-stained robe of the Amoeba {rElec} -- Not a bad item for an ogre.
  • +3 tattered robe of Beogh's Pride {rF+, SInv}
  • +4 wizard robe of Insatiable Hunger {rC++}
  • +5 brightly glowing robe of the Iron City of Dis {Str-4, Dex+4}
  • cursed -2 crude animal skin "Poaniah" {rF++}
  • cursed -1 dazzling animal skin of Starshine {rN+, Str+2, Dam-3}
  • +2 shimmering animal skin of Hokyrie {Dex+5, Int+3, Dam+4} -- This would be really nice for an ogre mage. As a Demigod, though, I think I'd prefer to have the GDR of an elven ring mail.
  • cursed -5 warped leather armor "Pexkafro" {rF+, Acc+5, Dam+4}
  • cursed -4 pitted leather armor of Zoonoi {Str-5, Int+1, Stlth--}
  • cursed -4 turquoise-encrusted leather armor of the Sailor {rPois, rF+}
  • cursed -4 pitted leather armor of Brilliance {MR++, Int+2}
  • cursed -4 amber-encrusted leather armor "Brouhouth" {rF+, Int+3, Stlth++} -- Gaah, why couldn't that have been a positive enchantment?!?
  • cursed -3 faintly humming leather armor of Tulips {Int+2, Dam+4}
  • cursed -3 warped leather armor of Gluttony {rN+}
  • cursed -2 steaming leather armor "Dohiukhly" {Str+3, Int+4, Curse}
  • cursed -1 crude leather armor "Yhuffess" {Str+1, Int+2, Dam+4}
  • cursed -1 leather armor "Obulot" {rElec, rN+, Dex+2}
  • +0 pitted leather armor "Hosy" {Str+3}
  • cursed +0 heavily runed leather armor "Zizunyxt" {Str+3, Int+3}
  • +0 transparent leather armour of Hysteria {Acc+3, Dam+2}
  • +0 crude leather armor of the Dozen Ships {rF+, Dex+2, Acc+3}
  • +0 steaming leather armor of Winter {rF++, Dex+2, SInv, Stlth++} -- Oh, how I wish I had been a caster or a stabber when I found this.
  • +0 fine leather armour of the Hells {+Rage, rF++, rC+} -- Very nice for a stabber, but I had some sweet crystal plate armor.
  • +1 shimmering leather armoru of Jielomeh {Dex-3, Int+4, Dam+4}
  • cursed +1 bloodstained leather armor "Psalacuv" {rC+}
  • +1 ichor-stained leather armor of the Trees {rN+, Dex-3, Stlth++}
  • +1 ichor-stained leather armor of Depression {rF+, rN+, Stlth++, Curse} -- Nice!
  • +2 faintly humming leather armor or Wierdness {+Rage, Str+3, Curse} -- THIS is what that daeva was guarding? I'm kinda glad I put him out of his misery now.
  • +2 steaming leather armor of the Furulamp {rF+, rC+, Stlth-}
  • +3 steaming leather armor of Schyorej {Dex+2, Int+3}
  • +3 polished leather armour "Oshobar" {Int-2, Dam+4}
  • +3 polished leather armour of Weightlessness {Int+3, Acc+4, Curse}
  • +3 faintly humming leather armor of Grot {rF++}
  • +4 slimy leather armor of Qiruxairph {???}
  • +5 transparent leather armor of Khabaili {rF++, Int-4, Curse}
  •  ??? ring mail "Trunoinul" {rF+, MR, Acc+4, Dam+3}
  • cursed -5 ring mail "Heoziot" {Str+1, Int+3, Dam+3}
  • cursed -5 distressingly furry ring mail "Zenoilic" {rPois, Int+3}
  • cursed -4 polished ring mail of Fortification {rF++}
  • cursed -3 polished ring mail of the Invisible Hand {SInv} -- Even more useless than usual since I found a helmet with SInv. The Labyrinth doesn't necessarily have good artifacts.
  • cursed -3 steaming ring mail of Kleptomania {+Lev, rF+, MR}
  • cursed -3 bronze ring mail of Nenkoji {rElec, rN+, Int-2, Stlth+}
  • cursed -2 faintly glowing ring mail of Action {Dex+2, Int+2} -- Yeah, and my action is to read a scroll of remove curse and drop this thing.
  • -2 dazzling ring mail of the Soldier {rC+, Stlth++}
  • cursed +0 faintly glowing ring mail of Groumnit {+Lev}
  • +0 shimmering ring mail of Thrach {MR}
  • +1 fine ring mail "Laapnem" {???}
  • +1 warped ring mail of Parts Unknown {rF+} -- Well, that's fairly mundane for a randart.
  • +2 shimmering ring mail of Grace {rN+ Stlth}
  • +2 heavily runed ring mail "Pruady" {rF+, rC+}
  • +3 warped ring mail "Twotoe" {+Rage, Acc-5, SInv}
  • +3 bloodstained ring mail "Liyd Vuo" {+Fly, MR, Int+4}
  • +4 heavily runed ring mail of Hofes {Dex+1, Int-4}
  • +4 ring mail of "Pleff" {Dex+5}
  • +4 jade-encrusted ring mail of the Armadillo {Str+3, Int+4}
  • +4 dazzling ring mail "Pniferha" {MR++, Dam+3}
  • +5 dazzling ring mail of Lycveluo {???}
  • +5 heavily runed ring mail of a Hundred Moons {Dex-3, Int+2} -- It's okay, but elven ring mail works better for casters.
  • +5 twisted ring mail "Buno" {Str+3, Dex+2}
  • +5 faintly glowing ring mail "Skogadad" {god gift, +Rage, rC+, Dam+4, Stlth++} -- Niiice!
  • -10 agate-encrusted mottled dragon armor of the Lonely Cities {god gift, Str+3, Acc+4, SInv} -- WTF, Okawaru!?
  • -1 slimy mottled dragon armor of the Blind Marksman {rN+}
  • cursed -4 distressingly furry scale mail of Azuc {rElec, Stlth++}
  • cursed -3 scale mail "Doheef" {rC++, rN+, MR}
  • -1 encrusted scale mail of the Gravedigger {Str+3, Dex-2}
  • +0 transparent scale mail of the Lost Path {rF+, Int+1}
  • cursed +0 scale mail of Shaozeis {rF+, Int+3}
  • +1 faintly humming scale mail "Welostrai" {rC+}
  • cursed +2 dazzling scale mail of Noughts and Crosses {+Inv, rF+} -- OMG it's a tic-tac-toe armor!
  • +3 crude scale mail of Valour {Str+1}
  • +3 brightly glowing scale mail of Resilience {Str+3, Dex+4, Acc+3}
  • +3 scale mail of Qeyzxak {+Blink, rElec, rF+}
  • +4 shimmering scale mail of the Devil's Advocate {rElec, Int+1, SInv}
  • +5 polished scale mail "Kehe" {god gift, +Inv, Stlth++}
  • +5 bronze scale mail "Rayll" {god gift, rPois, MR, Str+3, Stlth++} -- It's nice, Okawaru, but it's just not very good for a merfolk transmuter.
  • +5 ancient scale mail of Autotheism {rC+, rN+, Str+2, Curse} -- The cool thing was, I was running a Cheibriados-worshipping Naga at the time, so I could actually use this.
  • +5 faintly humming scale mail of the Maze {rC++, rN+, Int+3} -- Now THAT's a proper result from a scroll of acquirement.
  • +6 crude scale mail of Prudence {Str+2, Int+2}
  • cursed +6 transparent scale mail "Quepsiyb" {rF+}
  • +6 distressingly furry scale mail of Okawaru's Hatred {god gift, Dex+2, Int+2}
  • cursed +6 warped scale mail of Quniaj {rF++, Acc+4, Dam+4, Stlth-}
  • -7 faintly glowing swamp dragon armor "Smeatweo" {god gift, rPois, rN+} -- Bleah.
  • +1 crude ice dragon armor "Clawkucw" {+Fly, rF-, rC++, Dam+5} -- Not bad. Not amazing, but not bad.
  • cursed -5 distressingly furry chain mail "Mohaog" {???}
  • cursed -5 dazzling chain mail "Ighem" {Dex+2}
  • cursed -1 fine chain mail "Saet" {???}
  • cursed -1 brightly glowing chain mail of Heolye Thrie {Stlth--} -- Bleah. Good thing I used a scroll to identify this.
  • +0 smoking chain mail of Life {rPois, rN+, Str+3} -- Probably would've come in handy in undead-heavy areas, but my orcish plate mail was better for general purposes.
  • +1 bloodstained chain mail "Strair" {rElec, Str+2, Dam+4, Stlth--}
  • +4 ichor-stained chain mail of the Shining Light {god gift, rF+, Int+4, Acc+6}
  • cursed -2 ichor-stained splint mail "Qerph" {???}
  • +3 jewelled splint mail of Neroties {Str+3, Dex-2} -- Would've been nicer for a character whose dexterity wasn't 9.
  • +3 faintly humming splint mail of Curiosity {Str+2, Int+1}
  • +3 encrusted splint mail of Hadjma {rPois, Stlth--}
  • +4 heavily runed splint mail of Inference {rPois, rN+, Dex+3, Int+2}
  • cursed +5 twisted splint mail of Crogg {rElec, rN+}
  • cursed +5 encrusted splint mail of Twilight {+Rage, rElec, Int+1} -- This might have been nice if I had ever decided to bother with minor spells. Turns out I didn't need to.
  • +7 shimmering splint mail "Ydghi" {god gift, Dex+1, Int+4}
  • +8 fine splint mail of Sorcery {Dex+5, Dam+3}
  • cursed +1 plate armor of Vebej {Dex+3, Int+5}
  • +1 faintly humming plate armour of Benevolence {god gift, rC+, rN+, SInv} -- Not bad. Thanks, Okawaru!
  • +10 dazzling plate armour of the Jolly Lives {god gift, Str-2, Int+2} -- Not as nice as the last one. No thanks, Okawaru.
  • -3 dazzling crystal plate armour of Salvation {god gift, rPois, Str+3, SInv}
  • +11 twisted crystal plate armour of Iqoecujy {rElec, rPois} -- This. This thing right here. What is this I don't even. I'm pretty sure this is a significant part of how I got my first win.

Headgear

  • -1 fine cap "Shyssac" {god gift} -- Gee, thanks, Okawaru.
  • +1 faintly glowing cap "Tyusua" {Str+2, Int+2} -- Not a bad item for a Tengu.
  • +1 transparent wizard hat "Feygi" {god gift, rF++, Int+3, SInv}
  • +2 jewelled wizard hat "Chorgh" {rC+, Int+2, Acc+6}
  • cursed -4 faintly glowing helmet of the Lobster {Str+1, Dex+2}
  • cursed -2 faintly humming helmet of an Ice Cave {Int+3, Dam-4, Curse}
  • cursed -1 steaming helmet of Negligence {Str+5, Int-2}
  • +0 smoking helmet of Smekot {Dex+3, Int+3}
  • cursed +0 transparent helmet of Gunaorus {rPois, rF+, rN+, Dex+2, Stlth++} -- W00t! Thank you, shopkeep!
  • +2 ichor-stained helmet "Liut Ell" {Dam+4}
  • +2 faintly humming helmet of Emysut {rC+, Str+4, Int+2, Stlth+}
  • +2 distressingly furry helmet of Anaesthesia {rElec, MR, Dex-5, Int+1}

Miscellaneous

  • cursed -5 slimy cloak "Utekheam" {rC+}
  • -4 brightly glowing cloak of Lies {Stlth++} -- The scroll of acquirement was a lie. Dammit.
  • cursed -3 cloak "Broom" {Str+2, Int+3, Stlth++}
  • +0 encrusted cloak of Listlessness {Int-3}
  • +0 distressingly furry cloak of Rotation {Dex+3}
  • cursed +0 ichor-stained cloak of the Armadillo {Int+4}
  • +0 encrusted cloak of Evolution {Str+3, Dex-4, Int+4}
  • +1 warped cloak of Ennui {god gift, Dex+3, Int-2}
  • +1 shimmering cloak of Daog {MR}
  • +1 encrusted cloak of Ilogga Neosh {+Lev, rN+, SInv, Stlth++}
  • +1 fine cloak "Cle Maix" {rF+, rN+, Stlth++, Curse} -- Well, that's going to make changing armor annoying. Good thing I probably won't have to do it often. Upside is I now have rF+++.
  • +1 shimmering cloak of Pleasant Breezes {rPois, rF+, Str+3, Dex-1, Acc+4} -- Heck yes!
  • +1 brightly glowing cloak "Priarch" {+Fly, rC+, rN+, Str+3, Dex+1} -- Now that's a proper acquirement!
  • +2 heavily runed cloak "Leaviec" {god gift, Str-4, Int+2}
  • +2 twisted cloak of the Hot Ocelot {Str+2}
  • +2 shimmering cloak of the Tarantula {Dex+4, Int+3}
  • +2 bloodstained cloak "Wyronaz" {+Blink} -- Well, I'm already a Warper, but I guess the enchantment boost is nice...
  • +2 shimmering cloak of Decompression {rF+}
  • cursed -4 pair of slimy gloves "Psunit" {rF+, rC+, SInv} -- I guess out of all the different types of draconians to end up with these, a grey is one of the better ones.
  • cursed -3 pair of warped gloves of the Prince of Darkness {Str+2, Dex+4} -- Welp, that was a waste of money.
  • -3 steaming pair of gloves "Bleuplun" {Str+1, Dam+3, Stlth+} -- Yaaaay for wasting money at antique shops.
  • -3 pair of jewelled gloves of Huweocki {god gift, rF+, Dam+4} -- Well, at least they weren't cursed.
  • +0 faintly humming pair of gloves "Taeddaf" {Acc+2, Dam-2} -- Blagh.
  • +0 shimmering pair of gloves of Agoraphobia {Str+4}
  • +0 pair of twisted gloves "Ajileba" {Int+2, Acc+6}
  • +0 pair of twisted gloves of Pluopo {god gift, rElec, MR+, Stlth-, Curse}
  • +0 pair of brightly glowing gloves of Wuakojaq {god gift, rF++, rC++, Int+3} -- Yusssss.
  • cursed +1 pair of faintly humming gloves "Bliumi" {Dex-3}
  • +1 smoking pair of gloves of the Echidna {rElec} -- It would've been nice to have lived long enough to make use of these.
  • +1 pair of fine gloves of Satisfaction {rElec, SInv}
  • +2 pair of twisted gloves of the Lonely Stars {Str-3}
  • cursed +2 pair of gloves "Smogh" {Str-2, Int+4}
  • +2 pair of faintly glowing gloves of Disguise {Dex+2}
  • +2 pair of ancient gloves "Iwiuvyaph" {god gift, Dex+3}
  • +2 slimy pair of gloves "Mibud" {rElec}
  • +2 pair of transparent gloves of Guarivvu {rPois, rF+, rC++, Curse} -- Heeey, not bad!
  • +5 pair of shimmering gloves of Liberty {god gift, rPois}
  • -4 pair of warped boots of Orthodoxy {god gift, +Inv, +Lev, MR} -- If only that was a positive enchantment...
  • +0 pair of brightly glowing boots "Luonnus" {god gift, Str+2, Int-5}
  • +0 brightly glowing pair of boots "Skinwa" {god gift, MR, Dex+2}
  • +0 pair of distressingly furry boots of Vexation {+Rage, rC++, Stlth}
  • cursed +1 pair of polished boots "Hoytd" {Str-3, Dex+4}
  • +1 distressingly furry pair of boots of the Jolly Realms {Acc+4}
  • +1 polished pair of boots "Linkune" {Str+4, Dex+4}
  • +2 transparent boots of the Turtledove {Stlth++}
  • +2 faintly glowing pair of boots "Bruizump" {Dex+2, SInv} -- Kinda odd how wearing a pair of boots makes you see better.
  • +2 pair of warped boots of Posoam {+Rage, MR, Acc-4} -- I couldn't use these because I was a troll. Thanks, game.
  • +2 pair of slimy boots of Panentheism {rN+, Str+3, Int+3, SInv}
  • +2 pair of transparent boots "Gyopuk" {rF+, rC+}
  • +2 pair of slimy boots "Mnemeb" {rC++, Acc+4}
  • +2 pair of boots of Anaesthesia {rC+, rN+, Str+2, Dam+5}
  • +2 transparent pair of boots of the Little Devil {rElec, rF++, MR, Stlth++} -- All the rF I needed for the endgame right here.
  • +4 pair of fine boots of Sacant {god gift, Dex+3, Acc+5, Curse}
  • -1 smoking centaur barding of Broken Taboos {rF+, Int+1, Stlth+} -- Dammit, why do I keep getting crappy bardings?
  • +0 twisted centaur barding "Skyd" {Str+2} -- Welp, that was a mediocre acquirement.
  • +1 smoking centaur barding of Mnyth {god gift, Dex-3, Int-1} -- Aaand another crappy barding. Yay.
  • +1 steaming centaur barding of Grot {SInv}
  • +2 distressingly furry centaur barding of Xom's Righteous Anger {Str-1, Int+1}
  • +2 dazzling centaur barding "Humusmol" {rPois, MR++, Dam+5}
  • -6 twisted naga barding "Duez Uro" {Str-4, Dex+5} -- Why does acquirement suck so much?!?
  • -3 smoking naga barding of Icifei {god gift, rElec, rC+, Str-4, Stlth+} -- Screw it. I'm wearing this because I need the rElec.
  • +1 brightly glowing naga barding of Lefi {Str+2, Dex+2, Int-4, Curse}

Jewellery

  • faintly glowing steel amulet "Shuchiji" {Dex+2, Int+3}
  • faintly glowing diamond amulet "Zizient" {Inacc, Str+3}
  • amulet of Psots {Inacc, Str+3, Int+4}
  • warped bone amulet of Xom's Entertainment {Inacc, Hunger+, rF++, rC+, Int+1} - Yeah, I'm sure Xom would find this hilarious. Which is why I didn't use it.
  • faintly glowing garnet amulet of Harmony {Faith, rC+}
  • sparkling lead amulet "Cishrel" {Hunger, +Rage} -- Yeah, like I want berserking to take even *more* food.
  • faintly glowing golden amulet "Chigrask" {+Rage, rC+, Dex+3} -- Hey, alright, an upgrade to my amulet of rage!
  • vibrating platinum amulet of the Illusory Blessings {Spirit, Dex-1, Acc+3} -- The blessing of this thing is illusory, alright.
  • flickering lead amulet "Qabb" {Spirit, Int+4, Acc+3}
  • amulet of the Thirteen Orbs {Spirit, +Inv, rElec, rPois, rC+} -- Good for an ogre or troll or something, less so for a Demigod Earth Elementalist.
  • amulet "Cuseifo" {Gourmand, Dex+4, Int+4} -- Hey, it's an improvement over the standard amulet of the gourmand.
  • ancient sapphire amulet "Pnoeguyw" {Gourmand, rF++, rC+} -- Also an improvement over the regular gourmand amulet, but this one gives resistances.
  • amulet "Fehawuh" {Gourm, rElec, rPois, rN+, MR} -- Hells yeah! Perfect for an Ashenzarite!
  • fine tin amulet "Liwiameq" {Ward, Str+2, Dex+4}
  • slimy garnet amulet "Chuitya" {Ward, rC+}
  • slimy garnet amulet "Sodionn" {Ward, rF+}
  • wavering golden amulet "Tukligu" {Ward, -CAST, rF++, Int+2, Dam+4}
  • glittering bronze amulet of Eno Sanok {Cons, -Cast, Str+3} -- Even better than my normal amulet of conservation. Who needs spells when both your AC and SH are around 60?
  • twitching garnet amulet "Muesu" {Cons, rC+} -- Not a bad find for D:4.
  • transparent emerald amulet of the Original Sin {Clar, rF+, Acc-4}
  • scintillating silver amulet "Greowoij" {Clar, +Inv, Stlth--}
  • sparkling pewter amulet "Evaadiov" {Stasis, Str+2, Dex-5}
  • amulet of Kanirgh {rMut, Dex+4, Int+4}
  • amulet of Liberty {rMut, rPois, rC+, rN+, MR} -- Daaaang, that's a lot of resistances. Worth all 1478 gold.
  • glittering glass ring of Suithrof {???}
  • crude bone ring "Ciba" {-Cast, rF+}
  • twitching lead ring of Loquhyrph {Dex-2}
  • cursed ring of Suspected Treachery {Dex-3, Int-4}
  • slimy iron ring "Frasus" {EV+2, Dex+2} -- I am just not having good luck with these scrolls of acquirement.
  • faintly glowing pewter ring of Thraoz {Dex+4, Int+5}
  • steaming jade ring of Ruaff {Contam+, AC+3, Dex+3, Dam+2} -- Dammit, why did it have to be radioactive?!
  • brightly glowing ivory ring of Law {Dex+4, Int+3, Acc+3, Dam+3} -- +3 slaying and an Int boost. Great for a hybrid.
  • slimy tin ring "Moiczy" {Str+1, Int+2, Acc+6, Dam+4}
  • scintillating pewter ring "Qodaadd" {Hunger-, Int+2}
  • faintly glowing copper ring "Estrokuz" {Hunger-, Str+3, Int+2}
  • faintly glowing steel ring "Boecor" {+Inv, Str+3, Int+4}
  • pitted lapis lazuli ring "Chuar" {+Inv, Dex-3, Acc+4, Stlth}
  • pitted granite ring "Xuscheppo" {+Inv, MR}
  • ring "Ydikh" {+Rage, +Inv, Str+2, Dam+3}
  • wavering lapis lazuli ring of Monotheism {Fly, Dex+1}
  • flickering marble ring of the City {+Lev, rC-, Int+1, Stlth--}
  • fine jade ring of Avunk {+Lev, Stlth++}
  • pitted turquoise ring of Moderation {+Lev, Int-1, Acc+3, SInv} -- And I found this in the Shoals, too!
  • flickering lead ring "Ridweugo" {cTele, +Rage, Dam+6} - Noice!
  • ancient lead ring of Xainas Unna {-Cast, SInv}
  • brightly glowing brass ring "Kooxakef" {Acc+2, SInv, Stlth++}
  • flickering steel ring "Thea" {SustAb, Str+2, Dex-1, Int+4}
  • vibrating jade ring "Klaghus" {SustAb, Dex+2, Acc+5, Dam+3}
  • steaming golden ring "Jilops" {Hunger, rPois, rElec}
  • flickering amber ring of Khoib {rPois, Str+3, Dex+2}
  • crude bronze ring of Meibraexe {rPois, Dex+3, Int+3}
  • cursed smoking marble ring "Rilyicy" {rF+, Int-2}
  • ring "Pniw" {Hunger+, rF+}
  • slimy golden ring "Weweufo" {rC+, Dex+1, Int-3}
  • ring "Losuc" {rC+, Dex+3, Int+3}
  • transparent platinum ring of Generosity {-Cast, rC+, MR, Dam+4} -- Woo, I can use this because I don't have spells!
  • flickering silver ring "Zealewur" {rC+, Acc+4, Dam+3}
  • crude glass ring Coohu {rC++, Dex+1, Int+5} -- This would've been awesome if I'd ever needed more cold resistance.
  • sparkling iron ring of Twaisuri {rElec, AC+3}
  • cursed warped marble ring of Wazihix {rElec, rN+, Dex-2}
  • ring "Fojoheh" {rElec, rPois, MR}
  • faintly glowing jade ring "Reymi" {Contam, rPois, rC+, MR, Dex+2}
  • transparent bronze ring "Ofun" {rPois, MR, Dex+2, Dam+4, Stlth++}
  • smoking brass ring of the Stallion {rN+, Int+4}
  • cursed glittering lead ring "Chios" {rN+, Str+3, Int+4} -- Hey, it's a step up from my ring of life protection.
  • slimy brass ring "Avaicza" {+Lev, rN+}
  • ring "Afemoam" {rC+, rN+}
  • shimmering turquoise ring of Zemadgh {rF+, rN+, Stlth++}
  • wavering wooden ring "Tusomoep" {Hunger-, rC+, rN+} -- That's the second upgrade to my rings of cold/life protection in one game.
  • twitching bone ring of the Hare {Fire, Dex+2, Dam+2}
  • scintillating golden ring of Phofesub {Fire, +Lev}
  • brightly glowing ivory ring of Lady Luck {Fire, Str+3, Int+3}
  • scintillating iron ring "Keohat" {Ice, Str+4, Dex+3, Int+3} -- If I wasn't using Fire Magic, this would be nice.
  • glittering granite ring "Twoan" {Ice, Dex??, Dam+4, Stlth+}
  • ring "Twyolaw" {Wiz, +Rage, +Fly, rC-, Dam+4}
  • brightly glowing lead ring "Xait" {Wiz, rPois, Int+3}
  • sparkling tin ring of Incredulity {Wiz, rF+, rC+, Acc+4} -- Sweet!
  • ring "Juub" {MP+9, Str+2}
  • heavily runed copper ring "Xiozex" {MP+9, Acc+4, Dam-2}
  • ring of Zavessioso {MR, MP+9, Dex+3, Int+2} -- Boo. Frickin'. Yah. Worth all 700-something gold I paid for it.
  • flickering turquoise ring of Xom's Envy {AC+2, Str+2, Dex+1}
  • fine lead ring "Skiuwk" {Hunger, rC++, Str-3, SInv}
  • sparkling brass ring of Finality {+/*Tele, Stlth}
  • glittering turquoise ring of the Dropbear {rN+, Str+2, Int+2} -- I am now the Dropcentaur.
  • slimy amber ring of Shriuq {Hunger-, rF+, Int+2}
  • ancient platinum ring of Liberalism {rC+, Dex+4, Int+2}
  • wavering amber ring "Ontyott" {rN+, Int-3, Dam+5}
  • shimmering golden ring of Ifin {rF+, Dex-5}
  • scintillating steel ring "Khyud" {+Fly, rN+, Int-3}
  • flickering marble ring "Hedwedaq" {rF+, Str-2, Dex+4}
  • scintillating platinum ring "Koesam" {rF+, Dex+3, Int+2}
  • ancient silver ring "Ymoeth" {rF-, Dam+6}
  • sparkling lead ring "Fruxt" {+Fly, Dex+4} -- Not a bad item to find on D:4.
  • cursed twitching silver ring of Shemyosh {+Inv, +Fly, rElec, AC-2}
  • heavily runed wooden ring of the Magpie {+cTele, rElec, MR++}
  • steaming ivory ring "Huifyar" {SustAb, Str+2, Dex+4}
  • cursed heavily runed ivory ring "Cioreima" {rN+, Str-3}
  • faintly glowing ivory ring of Lokono {rF++, EV+2, Dex+2}
  • scintillating golden ring of Yzasir {-Cast, +Fly, Acc+4, Curse}
  • sparkling steel ring "Gigysokh" {+Inv, rPois, rF+, EV+4, Int-3} -- All that is definitely worth an intelligence hit.
  • fine lead ring "Qitt" {EV+1, Str+4, Dex-5, Int+2}
  • crude lead ring "Sujauddi" {MR, Str-3, Int+3}