Difference between revisions of "Shield (stat)"

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''This page is about the [[Shield]] [[stat]]. For the player [[skill]], see [[Shields (skill)]].''
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''This page is about the Shield [[stat]]. For shields in general, see [[Shields]]. For the player [[skill]], see [[Shields (skill)]].''
  
 
'''SH''' is one of your three physical defenses, along with [[AC]] and [[EV]]. It allows you to completely negate physical attacks (both melee and ranged) and some magical attacks. Unlike AC and EV, you have no innate SH score. SH gained from wearing a physical shield is governed by the [[Shields (skill)|Shields]] skill; magical shields are unaffected.
 
'''SH''' is one of your three physical defenses, along with [[AC]] and [[EV]]. It allows you to completely negate physical attacks (both melee and ranged) and some magical attacks. Unlike AC and EV, you have no innate SH score. SH gained from wearing a physical shield is governed by the [[Shields (skill)|Shields]] skill; magical shields are unaffected.

Revision as of 03:36, 22 October 2022

Version 0.29: This article may not be up to date for the latest stable release of Crawl.

This page is about the Shield stat. For shields in general, see Shields. For the player skill, see Shields (skill).

SH is one of your three physical defenses, along with AC and EV. It allows you to completely negate physical attacks (both melee and ranged) and some magical attacks. Unlike AC and EV, you have no innate SH score. SH gained from wearing a physical shield is governed by the Shields skill; magical shields are unaffected.

The following items/abilities can increase your Shield stat:

For more details, see the Shields page.