Difference between revisions of "Sniper"

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{{flavour|The sacred weapon of Toth-Mos, first apostle of the god Ashenzari. It grants the wielder a fraction of Ashenzari's own vision, ensuring that every shot will land true.}}
 
{{flavour|The sacred weapon of Toth-Mos, first apostle of the god Ashenzari. It grants the wielder a fraction of Ashenzari's own vision, ensuring that every shot will land true.}}
 
[[File:Crossbow_sniper.png]] '''''the +9 heavy crossbow "Sniper"'''''
 
[[File:Crossbow_sniper.png]] '''''the +9 heavy crossbow "Sniper"'''''
  
+9 heavy crossbow (modified [[triple crossbow]]; base delay 27)
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+27 heavy crossbow (modified [[triple crossbow]]; base delay 25)
  
[[Vorpal]] brand<br>
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[[Heavy]] brand<br>
 
[[See invisible]]<br>
 
[[See invisible]]<br>
 
Never misses
 
Never misses
  
 
==Desirability==
 
==Desirability==
'''Sniper'''<ref>{{source ref|0.29.1|art-data.txt|629}}</ref> is essentially a maximally enchanted triple crossbow with even worse delay. The weapon's true minimum delay of 1.3 cannot be reached due to requiring an impossible 28 in Crossbows skill; at skill level 27, you will have a 50/50 chance at a delay of either 1.3 or 1.4, which is about twice as slow as the slowest two-handed melee weapons.
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'''Sniper'''<ref>{{source ref|0.29.1|art-data.txt|629}}</ref> is essentially the [[dark maul]] of ranged weapons, with an incredible enchantment, but sluggish delay. At skill 27, you'll have a delay of 1.725 - this equates to a 75% of shooting at 1.7 delay, and 25% of shooting at 1.8. You'll also have a 34.5 base damage enchanted to +27. For damage per turn, it's roughly equal to a +9 [[brand]]ed triple crossbow.
  
However, Sniper ''always'' hits its target; combined with its high base damage, enchantment, and vorpal brand, it is capable of inflicting considerable amounts of damage. Once an enemy enters line of sight, a skilled user can still get several shots in before the enemy can engage in melee. Sniper is especially valuable against monsters with high EV and low HP like [[list of spriggans|spriggans]] or very dangerous opponents with extreme EV like [[Ereshkigal]].
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However, Sniper ''always'' hits its target; combined with its high base damage, enchantment, and heavy brand, it is capable of inflicting considerable amounts of damage. Once an enemy enters line of sight, a skilled user can still get several shots in before the enemy can engage in melee. Sniper is especially valuable against monsters with high EV and low HP like [[list of spriggans|spriggans]] or very dangerous opponents with extreme EV like [[Ereshkigal]].
  
Be wary of using this against especially fast enemies or foes with dangerous ranged abilities, as they might well get a chance to retaliate while you're reloading. In dangerous situations, use [[potions of haste]] and/or [[Okawaru]]'s Finesse to speed up your shots as much as possible.
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Be wary of using this against especially fast enemies or foes with dangerous ranged abilities, since they'll often get multiple turns per Sniper shot. In dangerous situations, use [[potions of haste]] and/or [[Okawaru]]'s Finesse to speed up your shots as much as possible.
  
 
==History==
 
==History==
*In [[0.30]], Sniper will be buffed to an enchantment of +[[27]]. In addition, it will have [[heavy]] instead of vorpal, with base delay lowered to 25 to compensate.
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*Prior to [[0.30]], Sniper was a +9 [[vorpal]] triple crossbow, with base delay 27.  
 
*Prior to [[0.18]], Sniper had an enchantment of +15 and lacked perfect accuracy.
 
*Prior to [[0.18]], Sniper had an enchantment of +15 and lacked perfect accuracy.
 
*Prior to [[0.15]], Sniper was a standard [[crossbow (item)|crossbow]] with a +15 enchantment and the [[vorpal]] brand, but it was given a slower-than-normal rate of fire.
 
*Prior to [[0.15]], Sniper was a standard [[crossbow (item)|crossbow]] with a +15 enchantment and the [[vorpal]] brand, but it was given a slower-than-normal rate of fire.
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[[Category:Unrands]]
 
[[Category:Unrands]]
 
[[Category:Crossbows]]
 
[[Category:Crossbows]]
[[Category:Crystal Ball Articles]]
 

Revision as of 10:52, 5 May 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
The sacred weapon of Toth-Mos, first apostle of the god Ashenzari. It grants the wielder a fraction of Ashenzari's own vision, ensuring that every shot will land true.

Crossbow sniper.png the +9 heavy crossbow "Sniper"

+27 heavy crossbow (modified triple crossbow; base delay 25)

Heavy brand
See invisible
Never misses

Desirability

Sniper[1] is essentially the dark maul of ranged weapons, with an incredible enchantment, but sluggish delay. At skill 27, you'll have a delay of 1.725 - this equates to a 75% of shooting at 1.7 delay, and 25% of shooting at 1.8. You'll also have a 34.5 base damage enchanted to +27. For damage per turn, it's roughly equal to a +9 branded triple crossbow.

However, Sniper always hits its target; combined with its high base damage, enchantment, and heavy brand, it is capable of inflicting considerable amounts of damage. Once an enemy enters line of sight, a skilled user can still get several shots in before the enemy can engage in melee. Sniper is especially valuable against monsters with high EV and low HP like spriggans or very dangerous opponents with extreme EV like Ereshkigal.

Be wary of using this against especially fast enemies or foes with dangerous ranged abilities, since they'll often get multiple turns per Sniper shot. In dangerous situations, use potions of haste and/or Okawaru's Finesse to speed up your shots as much as possible.

History

  • Prior to 0.30, Sniper was a +9 vorpal triple crossbow, with base delay 27.
  • Prior to 0.18, Sniper had an enchantment of +15 and lacked perfect accuracy.
  • Prior to 0.15, Sniper was a standard crossbow with a +15 enchantment and the vorpal brand, but it was given a slower-than-normal rate of fire.
  • Prior to 0.14, Sniper had a +10,+0 enchantment level and the venom brand.

References