Difference between revisions of "Slick slippers"

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==Desirability==
 
==Desirability==
A "freedom of movement" style effect is desirable throughout the game, especially in places where constriction is common, like [[Spider]] (webs) and [[Shoals]] (nets). The +4 EV is a welcome bonus.
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A "freedom of movement" style effect is desirable throughout the game, especially in places where constriction is common, like [[Spider]] (webs) and [[Snake]] (constrict). The +4 EV is a welcome bonus.
  
However, the Slippery effect is generally a downside. Being forced to move, at seemingly random intervals, can cause a lot of problems. You can be forced off staircases, you can be forced onto traps or into [[water]], and your position can often be worse. And Slippery is unreliable: since you must be ''damaged'' in order for it to proc, dodging an attack means you won't get pushed back.
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However, the Slippery effect is generally a downside. Being forced to move, at seemingly random intervals, can cause a lot of problems. It makes [[stair dancing]] very difficult. You can be forced onto traps or into [[shallow water]]. It often makes your positioning worse. And Slippery is unreliable: since you must be ''damaged'' in order for it to proc, dodging an attack means you won't actually get pushed back.
  
However, if you can manage fights / positioning well, then many negatives from Slippery can be negated. Fighting with your back against a wall (or against another monster) will prevent you from being pushed back.
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However, if you can manage your fights and positioning well, then you can negate much of the downside from the proc. For example, fighting with your back against a wall (or against another monster) will prevent you from being pushed back.
  
 
==History==
 
==History==

Revision as of 05:25, 6 May 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
This page is a stub. You could probably expand this page should you wish to do so.
Crafted from the tanned, smooth hide of a Western Skyshark, these slippers are astonishingly comfortable. They lack the protective benefits of a good pair of boots, but they can get their wearers out of almost any bind.

Slick slippers.png the Slick Slippers

+2 boots
Make all damaging melee attacks trample their wearer backward (immune when climbing stairs)
Provide immunity to constriction, engulfing, webs, and throwing nets.
+4 EV

Desirability

A "freedom of movement" style effect is desirable throughout the game, especially in places where constriction is common, like Spider (webs) and Snake (constrict). The +4 EV is a welcome bonus.

However, the Slippery effect is generally a downside. Being forced to move, at seemingly random intervals, can cause a lot of problems. It makes stair dancing very difficult. You can be forced onto traps or into shallow water. It often makes your positioning worse. And Slippery is unreliable: since you must be damaged in order for it to proc, dodging an attack means you won't actually get pushed back.

However, if you can manage your fights and positioning well, then you can negate much of the downside from the proc. For example, fighting with your back against a wall (or against another monster) will prevent you from being pushed back.

History

  • The Slick slippers were added in 0.30.

References