Difference between revisions of "Bread swinging"

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'''Bread swinging''' is a strategy designed to lower your turn count. You can swing manually by the [[v]] key. It takes 15 ''auts'' to swing a miscellaneous item, like a scroll, but only one ''turn''. Therefore, you will have more [[time]] to regenerate health, while taking the same amount of turns. An untrained weapon with high [[delay|base delay]], such as an [[executioner's axe]] or [[bardiche]], takes even longer.
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'''Bread swinging''' is a strategy designed to lower your turn count. You can swing manually by the [[v]] key. It takes 15 ''[[aut]]s'' to swing a miscellaneous item, like a scroll, but only one ''[[turn]]''. Therefore, you will have more [[time]] to regenerate health, while taking the same amount of turns.  
  
This strategy has little impact on the number of turns taken, and is extremely tedious. However, the insert key allows you to repeat an action over and over.
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An untrained weapon with high [[delay|base delay]], such as a [[heavy]] weapon, will swing slower and thus save more turns. However, note that taking off a [[shield]] and putting it back on again will take 10 turns (of 10 aut each).
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This strategy has a relatively little impact on the number of turns taken, and zero impact outside of a [[speedrun]]. The '''insert''' key allows you to repeat an action over and over for this purpose.
  
 
==History==
 
==History==
 
*[[Comestible|Ration]]s were removed in [[0.26]], removing bread swinging's namesake entirely.  
 
*[[Comestible|Ration]]s were removed in [[0.26]], removing bread swinging's namesake entirely.  
 
*[[Bread ration]]s were merged to rations in [[0.21]].
 
*[[Bread ration]]s were merged to rations in [[0.21]].

Latest revision as of 16:16, 15 May 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.

Bread swinging is a strategy designed to lower your turn count. You can swing manually by the v key. It takes 15 auts to swing a miscellaneous item, like a scroll, but only one turn. Therefore, you will have more time to regenerate health, while taking the same amount of turns.

An untrained weapon with high base delay, such as a heavy weapon, will swing slower and thus save more turns. However, note that taking off a shield and putting it back on again will take 10 turns (of 10 aut each).

This strategy has a relatively little impact on the number of turns taken, and zero impact outside of a speedrun. The insert key allows you to repeat an action over and over for this purpose.

History