Difference between revisions of "Fencer's gloves"
m (version bump, fix pre-0.28 long blade riposte) |
m (move mechanics stuff out of desirability) |
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+0 [[gloves]]<br> | +0 [[gloves]]<br> | ||
+3 [[dexterity]]<br> | +3 [[dexterity]]<br> | ||
− | + | [[Riposte]] - when [[EV|dodging]] or [[SH|blocking]] attacks, 33% chance to retaliate with a melee attack | |
==Desirability== | ==Desirability== | ||
− | + | Free attacks with any [[melee weapon]] on dodge or block is quite novel, especially with strong and/or [[vampiric]] weapons. A more specialized pair of [[randart]] gloves might be better overall, but these are still pretty good gloves for high-[[EV]] or -[[SH]] melee characters. | |
==History== | ==History== |
Revision as of 22:24, 4 August 2023
Version 0.30: This article may not be up to date for the latest stable release of Crawl.
A pair of gloves made of white silk. They have a natural affinity with the riposte, allowing their wielder to retaliate against some missed attacks with any weapon. |
the +0 pair of fencer's gloves[1]
+0 gloves
+3 dexterity
Riposte - when dodging or blocking attacks, 33% chance to retaliate with a melee attack
Desirability
Free attacks with any melee weapon on dodge or block is quite novel, especially with strong and/or vampiric weapons. A more specialized pair of randart gloves might be better overall, but these are still pretty good gloves for high-EV or -SH melee characters.
History
- Prior to 0.29, riposte did not trigger on blocked attacks.
- Prior to 0.28, the fencer's gloves would stack with the riposte of Long Blades, for a total of 100% to activate per miss.
- Prior to 0.19, the fencer's gloves gave +4 boosts to Long Blades and Short Blades skills and increased EV by 3. They were also +2 gloves.
- Prior to 0.17, these gloves gave +2 slaying instead of the skill bonuses.
- Prior to 0.15, these gloves gave only +3 to dexterity, and added +8 to accuracy rather than +2 slaying.
References
- ↑ art-data.txt:1022 (0.30.1)