Difference between revisions of "Flees"
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Monsters can flee if HP is less than 1/4 of MaxHP or less than 20, whichever is lower. Monsters with less than 8 MaxHP are unable to flee. | Monsters can flee if HP is less than 1/4 of MaxHP or less than 20, whichever is lower. Monsters with less than 8 MaxHP are unable to flee. | ||
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+ | * [[:Category:Flees|List of monsters that can flee]] | ||
==History== | ==History== |
Revision as of 17:51, 8 February 2013
Monsters with this flag can flee at low HP if they are not cornered.
Monsters can flee if HP is less than 1/4 of MaxHP or less than 20, whichever is lower. Monsters with less than 8 MaxHP are unable to flee.
History
This flag was added in 0.12. Before 0.12, all the monsters were able to flee, except monsters with better intelligence than animal intelligence, undead, plants, and nonliving monsters.