Difference between revisions of "Skeleton"

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(Created page with "{{version011}} ''For the monster, see skeleton (monster)'' {{flavour|A decaying skeleton.}} A '''skeleton''' is one of the items that can be produced by butchering a [[cor...")
 
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''For the monster, see [[skeleton (monster)]]''
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{{flavour|A decaying skeleton.}}
  
''For the monster, see [[skeleton (monster)]]''
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A '''skeleton''' is a decayed corpse. Like corpses, skeletons cannot be picked up. Skeletons are produced when corpses rot away over time, and the skeleton itself will rot away some time afterward. Note that some creatures, such as [[List of arthropods|arthropods]], do not have a proper skeletal system to raise.
  
{{flavour|A decaying skeleton.}}
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Skeletons serve no gameplay purpose. Followers of [[Beogh]] can still revive orc skeletons, however.
  
A '''skeleton''' is one of the items that can be produced by butchering a [[corpse]]. While any corpse will produce chunks, only monsters with a skeletal structure can produce skeletons. If you leave corpses untouched for long enough, they will eventually rot away, occasionally leaving a skeleton which will also rot when given enough time. As with corpses, skeletons may generate [[toadstool]]s nearby. Only [[Nemelex]] accepts skeletons in sacrifice.
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{| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center"
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| [[File:Skeleton 1.png]] || [[File:Skeleton 2.png]] || [[File:Skeleton 3.png]] || [[File:Skeleton 4.png]]
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|-
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| [[File:Skeleton 5.png]] || [[File:Skeleton 6.png]] || [[File:Skeleton 7.png]] || [[File:Skeleton 8.png]]
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|}
  
For the most part skeletons serve no purpose, but players with various necromantic abilities or spells can turn them into undead pets. Skeleton pets are weaker than [[zombie]]s, but can be made from a corpse you intend to get chunks from (even necromancers need to eat).
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==History==
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{{CBA|0.32|skeletons will no longer decay over time.}}
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*Prior to [[0.29]], skeletons could be raised into [[skeleton (monster)|skeleton]] monsters.
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*Prior to [[0.26]], butchering a [[corpse]] for its [[chunk]]s produced a skeleton.
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*Prior to [[0.23]], corpses had a chance to leave no skeletons behind.
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*Prior to [[0.15]], you could carry skeletons with you.
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*Prior to [[0.12]], skeletons would sprout toadstools.
  
 
==See Also==
 
==See Also==
 
*[[Derived undead]]
 
*[[Derived undead]]

Latest revision as of 19:55, 9 February 2024

Version 0.31: This article may not be up to date for the latest stable release of Crawl.

For the monster, see skeleton (monster)

A decaying skeleton.

A skeleton is a decayed corpse. Like corpses, skeletons cannot be picked up. Skeletons are produced when corpses rot away over time, and the skeleton itself will rot away some time afterward. Note that some creatures, such as arthropods, do not have a proper skeletal system to raise.

Skeletons serve no gameplay purpose. Followers of Beogh can still revive orc skeletons, however.

Skeleton 1.png Skeleton 2.png Skeleton 3.png Skeleton 4.png
Skeleton 5.png Skeleton 6.png Skeleton 7.png Skeleton 8.png

History

  • In 0.32, skeletons will no longer decay over time.
  • Prior to 0.29, skeletons could be raised into skeleton monsters.
  • Prior to 0.26, butchering a corpse for its chunks produced a skeleton.
  • Prior to 0.23, corpses had a chance to leave no skeletons behind.
  • Prior to 0.15, you could carry skeletons with you.
  • Prior to 0.12, skeletons would sprout toadstools.

See Also