Difference between revisions of "Crystallizing Shot"
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{{flavour|Hurls a large and heavy shard of crystal. It may render a creature's body structure as brittle and fragile as shattered and unrefined crystal, increasing the damage they take from all sources.}} | {{flavour|Hurls a large and heavy shard of crystal. It may render a creature's body structure as brittle and fragile as shattered and unrefined crystal, increasing the damage they take from all sources.}} | ||
'''Crystallizing Shot''' is a monster-only spell that launches a shard of crystal. If it hits a target and does any damage, there is a 2/3 chance to apply the [[Fragile]] status for 8-18 turns (up to 50 turns). | '''Crystallizing Shot''' is a monster-only spell that launches a shard of crystal. If it hits a target and does any damage, there is a 2/3 chance to apply the [[Fragile]] status for 8-18 turns (up to 50 turns). | ||
− | + | Note that the spell gives you the Fragile status ''before'' applying its own damage, so, for example, a crystal guardian's 2d24 shot can deal up to 72 damage instead of 48. | |
− | + | {{monsters with spell}} | |
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==History== | ==History== | ||
− | {{CBA|0. | + | {{CBA|0.33|crystallizing shot will be more accurate, more damaging, and more likely to apply Vitrify (75% chance instead of 66%).}} |
+ | *Crystallizing Shot was added in [[0.32]], replacing [[Crystal Bolt]]. | ||
[[Category:Monster spells]] | [[Category:Monster spells]] |
Latest revision as of 14:20, 27 September 2024
Version 0.32: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
Hurls a large and heavy shard of crystal. It may render a creature's body structure as brittle and fragile as shattered and unrefined crystal, increasing the damage they take from all sources. |
Crystallizing Shot is a monster-only spell that launches a shard of crystal. If it hits a target and does any damage, there is a 2/3 chance to apply the Fragile status for 8-18 turns (up to 50 turns).
Note that the spell gives you the Fragile status before applying its own damage, so, for example, a crystal guardian's 2d24 shot can deal up to 72 damage instead of 48.
The following enemies cast Crystallizing Shot:
- r Crystal echidna (2d19 damage)
- 9 Crystal guardian (2d24 damage)
History
- In 0.33, crystallizing shot will be more accurate, more damaging, and more likely to apply Vitrify (75% chance instead of 66%).
- Crystallizing Shot was added in 0.32, replacing Crystal Bolt.