Difference between revisions of "Kryia's mail coat"

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{{flavour|This armour is said to have been forged for Kryia in her old age. The queen insisted on leading her armies from the front even into old age, but as her aging body failed her, this coat helped to enhance the healing draughts that kept her alive.}}
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{{flavour|A coat of armour said to have been forged for Queen Kryia in her old age. She continued to insist on leading her armies from the front even into her dotage, and as her aging body failed her, this coat helped to enhance the healing draughts that kept her alive.}}
[[File:Kryia's mail coal.png]] '''''the +7 Kryia's mail coat'''''
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[[File:Kryia's mail coat.png]] '''''the +7 Kryia's mail coat'''''
  
 
+7 [[scale mail]]
 
+7 [[scale mail]]
  
DeviceHeal*2<br>
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PotionHeal*2<br>
[[cold|rC+]]
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[[Cold#Cold_Resistance|rC+]]
  
DeviceHeal multiplier does not work on Deep Dwarf characters.
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==Desirability==
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The ability of '''Kryia's mail coat'''<ref>{{source ref|0.32.0|art-data.txt|1476}}</ref> to double healing from potions is of great use up into the midgame, though it's ultimately limited by being a scale mail. Casters will usually wear something lighter to minimize penalties to spellcasting, and fighters will typically want heavier armour that provides better defenses. Hybrids have superior defensive options in [[dragon scales]]. And over time, even the power of doubled [[potions of heal wounds]] starts to wane. Regardless, for a character lacking in cold resistance or relying heavily on healing as a crutch, Kryia's mail coat is very useful.
  
==Desirablility==
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This artefact is more likely to spawn in the early game, where it is more likely to be useful. A +7 scale mail is better than a +0 [[plate armour]].
  
The ability of '''Kryia's mail coat''' to double healing from potions and wands is of great use in the early to mid-game, but its utility is far less in the late game or extended. Casters will usually wear something lighter to minimize penalties to spellcasting, and fighters will typically find heavier armour that provides better defenses. Even hybrids will often find armour that simply has better innate resistances. However, for a character lacking in cold resistance or relying heavily on healing as a crutch, Kryia's mail coat is very useful.
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[[Vine Stalker]]s and [[Mummies]] cannot heal from potions and receive no special benefit from this armour.
  
 
==History==
 
==History==
Kryia's mail coat was introduced in version [[0.17]].
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*Early game weighting was added in [[0.28]].
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*Prior to [[0.20]], Kryia's mail coat gave DeviceHeal, which would also double the [[wands of healing]]. Also, the multiplier didn't work on [[Deep Dwarf]] characters.
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*Kryia's mail coat was added in [[0.17]].
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==References==
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<references/>
  
 
[[Category:Unrands]]
 
[[Category:Unrands]]
 
[[Category:Body armour]]
 
[[Category:Body armour]]

Latest revision as of 20:24, 27 September 2024

Version 0.32: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
A coat of armour said to have been forged for Queen Kryia in her old age. She continued to insist on leading her armies from the front even into her dotage, and as her aging body failed her, this coat helped to enhance the healing draughts that kept her alive.

Kryia's mail coat.png the +7 Kryia's mail coat

+7 scale mail

PotionHeal*2
rC+

Desirability

The ability of Kryia's mail coat[1] to double healing from potions is of great use up into the midgame, though it's ultimately limited by being a scale mail. Casters will usually wear something lighter to minimize penalties to spellcasting, and fighters will typically want heavier armour that provides better defenses. Hybrids have superior defensive options in dragon scales. And over time, even the power of doubled potions of heal wounds starts to wane. Regardless, for a character lacking in cold resistance or relying heavily on healing as a crutch, Kryia's mail coat is very useful.

This artefact is more likely to spawn in the early game, where it is more likely to be useful. A +7 scale mail is better than a +0 plate armour.

Vine Stalkers and Mummies cannot heal from potions and receive no special benefit from this armour.

History

  • Early game weighting was added in 0.28.
  • Prior to 0.20, Kryia's mail coat gave DeviceHeal, which would also double the wands of healing. Also, the multiplier didn't work on Deep Dwarf characters.
  • Kryia's mail coat was added in 0.17.

References