Difference between revisions of "Hoarfrost Cannonade"

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{{flavour|Sculpts a pair of cannons from alchemical ice that assail the caster's enemies from long range. The frigid shards they fire rapidly coat their targets with a layer of brittle frost that slows their movement.
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{{spell info}}  
 
 
The cannons are short-lived and consume a part of themselves with every shard they fire, but if they survive to fire their final salvo without interference, it will be extra-powerful.}}
 
 
 
 
'''Hoarfrost Cannonade''' is a level 5 [[Ice Magic|Ice]]/[[Alchemy]] spell that constructs 2 [[hoarfrost cannon]]s near the caster, which are stationary turrets that fire long-range [[Frozen|freezing]] projectiles each turn.
 
'''Hoarfrost Cannonade''' is a level 5 [[Ice Magic|Ice]]/[[Alchemy]] spell that constructs 2 [[hoarfrost cannon]]s near the caster, which are stationary turrets that fire long-range [[Frozen|freezing]] projectiles each turn.
  
 
The cannons lose a portion of their HP with each shot they take. If they last long enough to shoot 5 times, their 5th shot will explode in a 3x3 area for increased damage that ignores allies.
 
The cannons lose a portion of their HP with each shot they take. If they last long enough to shoot 5 times, their 5th shot will explode in a 3x3 area for increased damage that ignores allies.
  
The cannons count as allies, so followers of [[Okawaru]] cannot use this spell.
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The cannons count as allies, so followers of [[Okawaru]] cannot use this spell. When they are destroyed or dismissed for any reason, they will leave behind a pool of [[shallow water]].
  
 
==Useful Info==
 
==Useful Info==
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==History==
 
==History==
{{CBA|0.32|this spell will be added to the game.}}
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{{CBA|0.33|this spell will become an Ice/[[Forgecraft]] spell, and it will no longer place the cannons adjacent to the caster.}}
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*This spell was added in [[0.32]]. An earlier revision of this was a level 7 Alchemy/Earth spell known as '''Seismic Cannonade'''. More information on this earlier version can be found [http://crawl.chaosforge.org/index.php?title=Seismic_Cannonade&oldid=80317 here] and [http://crawl.chaosforge.org/index.php?title=Seismic_cannon&oldid=80322 here].

Latest revision as of 07:26, 18 November 2024

Version 0.32: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
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Hoarfrost cannonade.png Hoarfrost Cannonade
Level 5
School1 Alchemy
School2 Ice
Source(s) Compendium of Siegecraft
Book of Winter
Casting noise 5
Spell noise 0
Power Cap 200
Conjures a cannonade of hail, battering nearby creatures that fail to dodge. The eye of the storm is wide enough that monsters adjacent to the caster are unaffected. Due to the strong impact and cutting edges, half of its damage bypasses cold resistance.

Hoarfrost Cannonade is a level 5 Ice/Alchemy spell that constructs 2 hoarfrost cannons near the caster, which are stationary turrets that fire long-range freezing projectiles each turn.

The cannons lose a portion of their HP with each shot they take. If they last long enough to shoot 5 times, their 5th shot will explode in a 3x3 area for increased damage that ignores allies.

The cannons count as allies, so followers of Okawaru cannot use this spell. When they are destroyed or dismissed for any reason, they will leave behind a pool of shallow water.

Useful Info

Strategy

History

  • In 0.33, this spell will become an Ice/Forgecraft spell, and it will no longer place the cannons adjacent to the caster.
  • This spell was added in 0.32. An earlier revision of this was a level 7 Alchemy/Earth spell known as Seismic Cannonade. More information on this earlier version can be found here and here.