Difference between revisions of "Forge Phalanx Beetle"
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| − | + | '''Forge Phalanx Beetle''' is a level 6 [[Forgecraft]] spell that creates a [[phalanx beetle]], a fast-moving ally whose mere presence increases the caster's [[AC]] while it is adjacent. | |
| − | + | ==Useful Info== | |
| + | Creates a [[phalanx beetle]], which provides <code>4 + (3 * power/100)</code> bonus [[AC]] (min. 4 AC, max. 10 AC) to the caster if adjacent. | ||
| − | + | The beetle will always try to be adjacent to the caster. If the caster moves, it will follow in lockstep with them (although it can pivot around to reach enemies near you.) If forcibly separated, e.g., through [[trample|trampling]] or [[blinking]], it will prioritize returning to your side over attacking anything else. It cannot be ordered away. | |
| − | + | ==Strategy== | |
| + | This spell is worse for combat than comparable allies like [[Forge Blazeheart Golem]] or [[Summon Cactus Giant]], and the beetle is always leashed to you, but it provides a nifty AC bonus. It should not be your main "killdudes" spell, but it's great support when combined with better damaging spells. | ||
| + | |||
| + | ===Tips & Tricks=== | ||
| + | *The beetle can be awkward when combined with [[Hellfire Mortar]] or other spells that rely on line of fire, as the beetle's behavior often blocks the path. | ||
| − | + | ==Monster Version== | |
| + | Unlike the player version, the beetle gives a flat +10 AC to its summoner while adjacent, rather than interacting with spellpower in any way. | ||
| − | + | {{monsters with spell}} | |
==History== | ==History== | ||
| − | + | *This spell was added in [[0.33]]. | |
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Latest revision as of 19:19, 26 October 2025
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|---|---|
| Level | 6 |
| School1 | Forgecraft |
| Source(s) | Book of the Fortress Book of Metalworking |
| Casting noise | 6 |
| Spell noise | 0 |
| Power Cap | 200 |
| Constructs a small mechanical guardian which bolsters its creator's armour class for as long as it remains adjacent to them. While also capable of biting foes, the phalanx beetle will never voluntarily leave its creator's side, and if forcibly separated, will prioritize returning to them over any other concern. Spellpower increases the magnitude of the AC increase, as well as the beetle's own durability. |
Forge Phalanx Beetle is a level 6 Forgecraft spell that creates a phalanx beetle, a fast-moving ally whose mere presence increases the caster's AC while it is adjacent.
Useful Info
Creates a phalanx beetle, which provides 4 + (3 * power/100) bonus AC (min. 4 AC, max. 10 AC) to the caster if adjacent.
The beetle will always try to be adjacent to the caster. If the caster moves, it will follow in lockstep with them (although it can pivot around to reach enemies near you.) If forcibly separated, e.g., through trampling or blinking, it will prioritize returning to your side over attacking anything else. It cannot be ordered away.
Strategy
This spell is worse for combat than comparable allies like Forge Blazeheart Golem or Summon Cactus Giant, and the beetle is always leashed to you, but it provides a nifty AC bonus. It should not be your main "killdudes" spell, but it's great support when combined with better damaging spells.
Tips & Tricks
- The beetle can be awkward when combined with Hellfire Mortar or other spells that rely on line of fire, as the beetle's behavior often blocks the path.
Monster Version
Unlike the player version, the beetle gives a flat +10 AC to its summoner while adjacent, rather than interacting with spellpower in any way.
The following enemies cast Forge Phalanx Beetle:
History
- This spell was added in 0.33.