Difference between revisions of "Summon Seismosaurus Egg"
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{{flavour|Summons the egg of a brutish lizard, just on the verge of hatching. So long as there are foes nearby and the caster remains adjacent to the egg, it will hatch several turns after being summoned to wreak havoc upon its summoner's foes. | {{flavour|Summons the egg of a brutish lizard, just on the verge of hatching. So long as there are foes nearby and the caster remains adjacent to the egg, it will hatch several turns after being summoned to wreak havoc upon its summoner's foes. | ||
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Several well-funded expeditions were launched in the wake of the discovery, but despite (or perhaps because of) the sometimes-violent competitiveness these naturalists had for each other, the location of the lizards' nesting grounds remains unknown to this day.}} | Several well-funded expeditions were launched in the wake of the discovery, but despite (or perhaps because of) the sometimes-violent competitiveness these naturalists had for each other, the location of the lizards' nesting grounds remains unknown to this day.}} | ||
| − | '''Summon Seismosaurus Egg''' is a level 4 [[Summonings|Summoning]]/[[Earth Magic|Earth]] spell which summons | + | '''Summon Seismosaurus Egg''' is a level 4 [[Summonings|Summoning]]/[[Earth Magic|Earth]] spell which summons a [[seismosaurus egg]] that hatches into a [[seismosaurus]] after imprinting for a few turns. Imprinting requires the caster to stay next to the egg while enemies are within 4 tiles of the egg. In tiles mode, the radius that enemies need to be within is highlighted by distinct floor tiles. |
[[Summoner]]s start with this spell in their library. | [[Summoner]]s start with this spell in their library. | ||
==Useful Info== | ==Useful Info== | ||
| + | *The egg itself is somewhat tanky and resists multiple elements. | ||
==Strategy== | ==Strategy== | ||
| + | *Other, weaker summons can be used to block enemies from attacking you or the egg. | ||
| + | *Weak enemies can be lured away and used to hatch the egg safely. | ||
==History== | ==History== | ||
| − | + | *Summon Seismosaurus Egg was added in [[0.33]]. | |
Latest revision as of 17:24, 27 January 2026
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| Summons the egg of a brutish lizard, just on the verge of hatching. So long as there are foes nearby and the caster remains adjacent to the egg, it will hatch several turns after being summoned to wreak havoc upon its summoner's foes.
Even as a juvenile, a seismosaurus is a force to be reckoned with. It is nearly as hardy as a mountain, and its footfalls are capable of creating violent seismic shockwaves. Each shockwave deals considerable damage to non-flying enemies, and may sometimes even cause them to lose their footing altogether. Spell power increases the egg's durability and the strength of the seismosaur within, but not the time it takes to hatch. Zoologists famously considered this animal to have been extinct for centuries until copies of this spell were unearthed among the affairs of a misanthropic hermit who'd finally made the wrong noble's hair fall out. Several well-funded expeditions were launched in the wake of the discovery, but despite (or perhaps because of) the sometimes-violent competitiveness these naturalists had for each other, the location of the lizards' nesting grounds remains unknown to this day. |
Summon Seismosaurus Egg is a level 4 Summoning/Earth spell which summons a seismosaurus egg that hatches into a seismosaurus after imprinting for a few turns. Imprinting requires the caster to stay next to the egg while enemies are within 4 tiles of the egg. In tiles mode, the radius that enemies need to be within is highlighted by distinct floor tiles.
Summoners start with this spell in their library.
Useful Info
- The egg itself is somewhat tanky and resists multiple elements.
Strategy
- Other, weaker summons can be used to block enemies from attacking you or the egg.
- Weak enemies can be lured away and used to hatch the egg safely.
History
- Summon Seismosaurus Egg was added in 0.33.