Difference between revisions of "Cause Fear"
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==Monster Version== | ==Monster Version== | ||
− | The monster version of Cause Fear makes the player unable to move toward the caster. Depending on how well you can fight from a distance and what areas of the floor this cuts you off from, this may or may not be a problem. High magic resistance can | + | The monster version of Cause Fear makes the player unable to move toward the caster, though if the caster closes to melee range, the player will still be able to engage them in melee. Depending on how well you can fight from a distance and what areas of the floor this cuts you off from, this may or may not be a problem. High magic resistance can prevent it. |
The following monsters cast Cause Fear: | The following monsters cast Cause Fear: | ||
*[[Eidolon]] | *[[Eidolon]] |
Revision as of 06:44, 5 March 2013
Version 0.10: This article may not be up to date for the latest stable release of Crawl.
Cause Fear | |
---|---|
Level | 4 |
School1 | Hexes |
Source(s) | |
Casting noise | 3 |
Spell noise | 0 |
This spell causes fear in those near to the caster. |
Cause Fear is a level 4 Hexes spell which scares monsters away from your current position. It only affects natural, non-berserk monsters. Its effect is subject to magic resistance, counteracted by your spell power.
A similar effect can be attained through use of a scroll of fear or the Banshee card.
Monster Version
The monster version of Cause Fear makes the player unable to move toward the caster, though if the caster closes to melee range, the player will still be able to engage them in melee. Depending on how well you can fight from a distance and what areas of the floor this cuts you off from, this may or may not be a problem. High magic resistance can prevent it.
The following monsters cast Cause Fear: