Difference between revisions of "Talk:Blood scent"
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Does blood scent grant things sense invisible? [[User:Spudwalt|--spudwalt]] 22:09, 31 July 2013 (CEST) | Does blood scent grant things sense invisible? [[User:Spudwalt|--spudwalt]] 22:09, 31 July 2013 (CEST) | ||
:Never mind. Hounds and war dogs and stuff just have sense invisible on their own. [[User:Spudwalt|--spudwalt]] 22:14, 31 July 2013 (CEST) | :Never mind. Hounds and war dogs and stuff just have sense invisible on their own. [[User:Spudwalt|--spudwalt]] 22:14, 31 July 2013 (CEST) | ||
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+ | Are we sure Blood Scent doesn't wake hounds when blood is spilled? That certainly seems to have been my experience. [[User:Spudwalt|--spudwalt]] ([[User talk:Spudwalt|talk]]) 07:11, 26 April 2020 (CEST) | ||
+ | :You are right, spilled blood ''does'' wake up dogs with a 66% chance: [https://github.com/crawl/crawl/blob/stone_soup-0.24/crawl-ref/source/shout.cc#L863 shout.cc]. It has been this way since at least 0.4. [[User:Ge0ff|Ge0ff]] ([[User talk:Ge0ff|talk]]) 12:46, 29 April 2020 (CEST) |
Latest revision as of 11:46, 29 April 2020
Does blood scent grant things sense invisible? --spudwalt 22:09, 31 July 2013 (CEST)
- Never mind. Hounds and war dogs and stuff just have sense invisible on their own. --spudwalt 22:14, 31 July 2013 (CEST)
Are we sure Blood Scent doesn't wake hounds when blood is spilled? That certainly seems to have been my experience. --spudwalt (talk) 07:11, 26 April 2020 (CEST)