Difference between revisions of "Trident of the Octopus King"

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{{flavour|This trident was stolen many years ago from the Octopus King's garden by a really unimportant and already dead man. But beware of the Octopus King's wrath!}}
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[[File:Trident_of_the_octopus_king.png]] '''''the +10,+4 trident of the Octopus King'''''
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{{flavour|A trident stolen many years ago from the Octopus King's garden. Luckily, he seems to be in no hurry to get it back.}}
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[[File:Trident_of_the_octopus_king.png]] '''''the +8 trident of the Octopus King'''''
  
+10, +4 [[trident]]
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+8 [[trident]]
  
[[Venom]] brand<br>
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[[Venom]] [[brand]]<br>
rElec<br>
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[[Electricity resistance|rElec]]<br>
rPois<br>
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[[Poison resistance|rPois]]
+50 MR
 
  
 
==Desirability==
 
==Desirability==
A good weapon if you find it early on where its properties can be a lifesaver. Unfortunately, its to-damage enchantment is generally too low for the later game. Good to keep as a swap if you encounter early monsters capable of [[banishment]], as most of those are also pretty flimsy.
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The '''trident of the Octopus King'''<ref>{{source ref|0.29.0|art-data.txt|595}}</ref> is a solid early-game weapon: it carries a decent brand, two useful resistances, and a high enchantment. Unfortunately, its damage output is a little low for the late game, especially considering the number of enemies with poison resistance and/or high HP later on. It might be a decent swap item if you suddenly find yourself in dire need of [[electricity resistance|electricity]] or [[poison resistance]], but most Polearm specialists will want to upgrade to a stronger weapon with a more powerful brand around the mid-game.
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Although it's unlikely to make a major difference, each [[ring of the Octopus King]] you wear while wielding this trident increases its enchantment by +2, up to a theoretical (but extraordinarily difficult to achieve) maximum of +24.<ref>{{source ref|0.29.0|art-func.h|1148}}</ref>
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This artefact is more likely to spawn in the early game, where it is more likely to be useful.
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==History==
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*Prior to [[0.28]], the trident of the Octopus King provided +40 [[willpower]] and was not weighted to appear early on.
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*Prior to [[0.19]], the bonus from the rings of the Octopus King was +1 each.
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*Prior to [[0.15]], the trident of the Octopus King had an enchantment of +10, +4, and rings of the Octopus King had no effect upon it.
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==References==
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<references/>
  
 
[[Category:Unrands]]
 
[[Category:Unrands]]
 
[[Category:Polearms]]
 
[[Category:Polearms]]

Latest revision as of 03:53, 5 July 2023

Version 0.29: This article may not be up to date for the latest stable release of Crawl.
A trident stolen many years ago from the Octopus King's garden. Luckily, he seems to be in no hurry to get it back.

Trident of the octopus king.png the +8 trident of the Octopus King

+8 trident

Venom brand
rElec
rPois

Desirability

The trident of the Octopus King[1] is a solid early-game weapon: it carries a decent brand, two useful resistances, and a high enchantment. Unfortunately, its damage output is a little low for the late game, especially considering the number of enemies with poison resistance and/or high HP later on. It might be a decent swap item if you suddenly find yourself in dire need of electricity or poison resistance, but most Polearm specialists will want to upgrade to a stronger weapon with a more powerful brand around the mid-game.

Although it's unlikely to make a major difference, each ring of the Octopus King you wear while wielding this trident increases its enchantment by +2, up to a theoretical (but extraordinarily difficult to achieve) maximum of +24.[2]

This artefact is more likely to spawn in the early game, where it is more likely to be useful.

History

  • Prior to 0.28, the trident of the Octopus King provided +40 willpower and was not weighted to appear early on.
  • Prior to 0.19, the bonus from the rings of the Octopus King was +1 each.
  • Prior to 0.15, the trident of the Octopus King had an enchantment of +10, +4, and rings of the Octopus King had no effect upon it.

References