Difference between revisions of "Talk:Spiny"
Alphachief (talk | contribs) (Created page with "I have to think this is no longer correct, I have a character with AC 12 and spiny 1 that deals damage with spines. If the formula is correct how can 2d5-12 deal any damage? C...") |
LunaeLumen (talk | contribs) |
||
(2 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
I have to think this is no longer correct, I have a character with AC 12 and spiny 1 that deals damage with spines. If the formula is correct how can 2d5-12 deal any damage? Could this be bonus AC from armour instead?--[[User:Alphachief|Alphachief]] ([[User talk:Alphachief|talk]]) 07:24, 16 June 2015 (CEST) | I have to think this is no longer correct, I have a character with AC 12 and spiny 1 that deals damage with spines. If the formula is correct how can 2d5-12 deal any damage? Could this be bonus AC from armour instead?--[[User:Alphachief|Alphachief]] ([[User talk:Alphachief|talk]]) 07:24, 16 June 2015 (CEST) | ||
+ | :I remember seeing a thread on the forums where people were discussing how bad the spiny mechanics were; I'm pretty sure the damage formula got changed as a result of that. Not sure what the new formula is, but at least it sounds like Spiny isn't totally nerfed by armor anymore. | ||
+ | :Minor digression -- do porcupines not have Spiny anymore? I can't recall taking any damage from their spines recently. [[User:Spudwalt|--spudwalt]] ([[User talk:Spudwalt|talk]]) 19:27, 16 June 2015 (CEST) | ||
+ | ::Never mind -- I can confirm that porcupines are still spiny. [[User:Spudwalt|--spudwalt]] ([[User talk:Spudwalt|talk]]) 08:49, 18 June 2015 (CEST) | ||
+ | |||
+ | |||
+ | |||
+ | Updated. The new mechanics seem a bit odd, so I'll post the relevant code (from melee.cc): | ||
+ | |||
+ | const int mut = (you.form == TRAN_PORCUPINE) ? 3 | ||
+ | : player_mutation_level(MUT_SPINY); | ||
+ | if (mut && attacker->alive() && coinflip()) | ||
+ | { | ||
+ | int dmg = random_range(mut, you.experience_level + mut); | ||
+ | int hurt = attacker->apply_ac(dmg); | ||
+ | |||
+ | [[User:LunaeLumen|LunaeLumen]] ([[User talk:LunaeLumen|talk]]) 19:05, 14 September 2017 (CEST) |
Latest revision as of 18:05, 14 September 2017
I have to think this is no longer correct, I have a character with AC 12 and spiny 1 that deals damage with spines. If the formula is correct how can 2d5-12 deal any damage? Could this be bonus AC from armour instead?--Alphachief (talk) 07:24, 16 June 2015 (CEST)
- I remember seeing a thread on the forums where people were discussing how bad the spiny mechanics were; I'm pretty sure the damage formula got changed as a result of that. Not sure what the new formula is, but at least it sounds like Spiny isn't totally nerfed by armor anymore.
- Minor digression -- do porcupines not have Spiny anymore? I can't recall taking any damage from their spines recently. --spudwalt (talk) 19:27, 16 June 2015 (CEST)
- Never mind -- I can confirm that porcupines are still spiny. --spudwalt (talk) 08:49, 18 June 2015 (CEST)
Updated. The new mechanics seem a bit odd, so I'll post the relevant code (from melee.cc):
const int mut = (you.form == TRAN_PORCUPINE) ? 3 : player_mutation_level(MUT_SPINY); if (mut && attacker->alive() && coinflip()) { int dmg = random_range(mut, you.experience_level + mut); int hurt = attacker->apply_ac(dmg);
LunaeLumen (talk) 19:05, 14 September 2017 (CEST)