Difference between revisions of "Sniper"

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{{flavour|The sacred weapon of Toth-Mos, first apostle of the god Ashenzari. It grants the wielder a fraction of Ashenzari's own vision, ensuring that every shot will land true.}}
 
{{flavour|The sacred weapon of Toth-Mos, first apostle of the god Ashenzari. It grants the wielder a fraction of Ashenzari's own vision, ensuring that every shot will land true.}}
[[File:Crossbow_sniper.png]] '''''the +9 heavy crossbow "Sniper"'''''
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[[File:Crossbow sniper.png]] '''''the +27 heavy crossbow "Sniper"'''''
  
+9 [[triple crossbow]]
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+27 heavy crossbow (modified [[triple crossbow]]; base delay 25)
  
[[Velocity]] brand<br>
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[[Heavy]] brand<br>
 
[[See invisible]]<br>
 
[[See invisible]]<br>
Nevermiss<br>
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Never misses
Increased attack delay (Base 2.7, minimum attack delay of 1.3 at (unreachable) 28 [[Crossbows]] skill)
 
  
 
==Desirability==
 
==Desirability==
"Sniper" is a maximally enchanted triple crossbow that never misses its target. This makes using it tempting in spite of its horrible delay. Not only cannot the minimum attack delay of 1.3 be reached even at maxed out [[Crossbows]] skill, but it is also roughly twice as slow as comparable two-handed melee weapons at their minimum attack delay. However, it can do a great deal of damage due to always hitting its target and having a velocity brand. If there is an enemy at the edge of line of sight, a skilled user can still get several shots in before the enemy manages to engage in melee. It is especially valuable against monsters with high EV and low HP like spriggans or very dangerous opponents with extreme EV like [[Ereshkigal]].
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'''Sniper'''<ref>{{source ref|0.32.1|art-data.txt|630}}</ref> is essentially the [[dark maul]] of ranged weapons: it has an incredible enchantment, but sluggish delay. At 27 skill, you'll have a delay of 1.725 - this equates to a 75% of shooting at 1.7 turns, and 25% of shooting at 1.8. You'll also have a 34.5 base damage weapon enchanted to +27. For overall damage per turn, this is roughly equal to a +9 [[brand]]ed triple crossbow.
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Attacking slow comes with a big risk: for every bolt you shoot, enemies will often get 2 turns to move. Fast enemies, like [[orbs of fire]], can move thrice. Be wary of using this against especially fast enemies, or foes with dangerous ranged abilities. In dangerous situations, use [[potions of haste]] and/or [[Okawaru]]'s Finesse to speed up your shots as much as possible.
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On the flip side, perfect accuracy is valuable against monsters with high EV, like [[list of spriggans|spriggans]] or [[Ereshkigal]]. If nothing else, you can use Sniper as a swapout. Like all weapons, it takes only 0.5 [[decaAut]] to swap from Sniper to a different ranged weapon.
  
 
==History==
 
==History==
Prior to [[0.18]], "Sniper" was a +15 heavy crossbow with a [[vorpal]] brand that lacked its always-hit enchantment.
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*Prior to [[0.30]], Sniper was a +9 [[vorpal]] triple crossbow, with base delay 27.
 
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*Prior to [[0.18]], Sniper had an enchantment of +15 and lacked perfect accuracy.
Prior to [[0.15]], "Sniper" was a standard [[crossbow]] with a +15 enchantment and the [[vorpal]] brand, but it was given a slower-than-normal rate of fire.
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*Prior to [[0.15]], Sniper was a standard [[crossbow (item)|crossbow]] with a +15 enchantment and the [[vorpal]] brand, but it was given a slower-than-normal rate of fire.
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*Prior to [[0.14]], Sniper had a +10,+0 enchantment level and the [[venom]] brand.
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*Prior to [[0.7]], Sniper was a [[hand crossbow]].
  
Prior to [[0.14]], "Sniper" had a +10,+0 enchantment level and the [[venom]] brand.
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==References==
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<references />
  
 
[[Category:Unrands]]
 
[[Category:Unrands]]
 
[[Category:Crossbows]]
 
[[Category:Crossbows]]

Latest revision as of 15:41, 24 October 2024

Version 0.32: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
The sacred weapon of Toth-Mos, first apostle of the god Ashenzari. It grants the wielder a fraction of Ashenzari's own vision, ensuring that every shot will land true.

Crossbow sniper.png the +27 heavy crossbow "Sniper"

+27 heavy crossbow (modified triple crossbow; base delay 25)

Heavy brand
See invisible
Never misses

Desirability

Sniper[1] is essentially the dark maul of ranged weapons: it has an incredible enchantment, but sluggish delay. At 27 skill, you'll have a delay of 1.725 - this equates to a 75% of shooting at 1.7 turns, and 25% of shooting at 1.8. You'll also have a 34.5 base damage weapon enchanted to +27. For overall damage per turn, this is roughly equal to a +9 branded triple crossbow.

Attacking slow comes with a big risk: for every bolt you shoot, enemies will often get 2 turns to move. Fast enemies, like orbs of fire, can move thrice. Be wary of using this against especially fast enemies, or foes with dangerous ranged abilities. In dangerous situations, use potions of haste and/or Okawaru's Finesse to speed up your shots as much as possible.

On the flip side, perfect accuracy is valuable against monsters with high EV, like spriggans or Ereshkigal. If nothing else, you can use Sniper as a swapout. Like all weapons, it takes only 0.5 decaAut to swap from Sniper to a different ranged weapon.

History

  • Prior to 0.30, Sniper was a +9 vorpal triple crossbow, with base delay 27.
  • Prior to 0.18, Sniper had an enchantment of +15 and lacked perfect accuracy.
  • Prior to 0.15, Sniper was a standard crossbow with a +15 enchantment and the vorpal brand, but it was given a slower-than-normal rate of fire.
  • Prior to 0.14, Sniper had a +10,+0 enchantment level and the venom brand.
  • Prior to 0.7, Sniper was a hand crossbow.

References