Difference between revisions of "Skeleton"
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''For the monster, see [[skeleton (monster)]]'' | ''For the monster, see [[skeleton (monster)]]'' | ||
{{flavour|A decaying skeleton.}} | {{flavour|A decaying skeleton.}} | ||
− | A '''skeleton''' is a decayed corpse. Like corpses, skeletons cannot be picked up. Skeletons are produced when corpses rot away over time | + | A '''skeleton''' is a decayed corpse. Like corpses, skeletons cannot be picked up. Skeletons are produced when corpses rot away over time, and the skeleton itself will rot away some time afterward. Note that some creatures, such as [[List of arthropods|arthropods]], do not have a proper skeletal system to raise. |
− | Skeletons serve no gameplay purpose. | + | Skeletons serve no gameplay purpose. Followers of [[Beogh]] can still revive orc skeletons, however. |
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==History== | ==History== | ||
− | *Prior to [[0.29]], skeletons could be raised into [[skeleton]] monsters. | + | {{CBA|0.32|skeletons will no longer decay over time.}} |
+ | *Prior to [[0.29]], skeletons could be raised into [[skeleton (monster)|skeleton]] monsters. | ||
*Prior to [[0.26]], butchering a [[corpse]] for its [[chunk]]s produced a skeleton. | *Prior to [[0.26]], butchering a [[corpse]] for its [[chunk]]s produced a skeleton. | ||
*Prior to [[0.23]], corpses had a chance to leave no skeletons behind. | *Prior to [[0.23]], corpses had a chance to leave no skeletons behind. |
Latest revision as of 19:55, 9 February 2024
Version 0.31: This article may not be up to date for the latest stable release of Crawl.
For the monster, see skeleton (monster)
A decaying skeleton. |
A skeleton is a decayed corpse. Like corpses, skeletons cannot be picked up. Skeletons are produced when corpses rot away over time, and the skeleton itself will rot away some time afterward. Note that some creatures, such as arthropods, do not have a proper skeletal system to raise.
Skeletons serve no gameplay purpose. Followers of Beogh can still revive orc skeletons, however.
History
- In 0.32, skeletons will no longer decay over time.
- Prior to 0.29, skeletons could be raised into skeleton monsters.
- Prior to 0.26, butchering a corpse for its chunks produced a skeleton.
- Prior to 0.23, corpses had a chance to leave no skeletons behind.
- Prior to 0.15, you could carry skeletons with you.
- Prior to 0.12, skeletons would sprout toadstools.