Difference between revisions of "Dominate Undead"
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'''Dominate Undead''' is a monster-only hex spell that affects all hostile [[undead]] in the caster's [[line of sight]]. It has a chance to turn unfriendly undead monsters into allies. If the player is affected, they will be [[vex]]ed for 3-5 turns instead. | '''Dominate Undead''' is a monster-only hex spell that affects all hostile [[undead]] in the caster's [[line of sight]]. It has a chance to turn unfriendly undead monsters into allies. If the player is affected, they will be [[vex]]ed for 3-5 turns instead. | ||
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==History== | ==History== | ||
*Dominate Undead was added in [[0.33]] with the addition of [[vampire bloodprince]]s. | *Dominate Undead was added in [[0.33]] with the addition of [[vampire bloodprince]]s. | ||
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Latest revision as of 07:56, 26 May 2026
Version 0.33: This article may not be up to date for the latest stable release of Crawl.
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| Casting noise | 6 |
| Spell noise | 0 |
| Flags | Will check, Monster |
| Attempts to forcibly change the allegiance of all nearby undead which are not already loyal to the caster.
Adventurers, being famously headstrong, cannot be fully controlled by this spell. They will instead lash out randomly for the duration of its effect, attacking nearby friend and foe alike before regaining their wits. This spell can be broken prematurely by the death of its caster. |
Dominate Undead is a monster-only hex spell that affects all hostile undead in the caster's line of sight. It has a chance to turn unfriendly undead monsters into allies. If the player is affected, they will be vexed for 3-5 turns instead.
The spell has no effect on non-undead.
The following enemies cast Dominate Undead:
History
- Dominate Undead was added in 0.33 with the addition of vampire bloodprinces.