Difference between revisions of "Stabber"
CommanderC (talk | contribs) |
CommanderC (talk | contribs) |
||
Line 1: | Line 1: | ||
{{stub}} | {{stub}} | ||
− | Monsters with the '''Stabber''' flag will try to maintain their distance (using ranged attacks) until such a time as their target is incapacitated, at which time they switch to melee to attack their target. Stabbers without a means of ranged attack will assume normal monster behaviour. | + | Monsters with the '''Stabber''' flag will try to maintain their distance (using ranged attacks) until such a time as their target is incapacitated, at which time they switch to melee to attack their target. Stabbers without a means of ranged attack will assume normal monster behaviour. These monsters also bypass half the target's [[AC]] on stabs. |
+ | |||
+ | *[[:Category:Stabber|List of monsters with this flag]] | ||
+ | |||
+ | ==History== | ||
+ | This flag will be added in [[0.13]]. | ||
+ | |||
+ | [[Category:Crystal Ball Articles]] |
Revision as of 21:22, 25 June 2013
- This page is a stub. You could probably expand this page should you wish to do so.
Monsters with the Stabber flag will try to maintain their distance (using ranged attacks) until such a time as their target is incapacitated, at which time they switch to melee to attack their target. Stabbers without a means of ranged attack will assume normal monster behaviour. These monsters also bypass half the target's AC on stabs.
History
This flag will be added in 0.13.