Difference between revisions of "Spiny"
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CommanderC (talk | contribs) (Updated for 0.13) |
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− | {{ | + | {{version013}} |
− | + | ==Monster version== | |
+ | Each time the player, or a monster, attacks a '''spiny''' monster in melee, there is a chance that the attacker will be hurt for Nd4 (Nd3 if the attacker is a monster) where N is the defender's spiny degree. This damage is reduced by [[random2]]([[AC]]/2), but ignores [[EV]]. | ||
− | Spiny players | + | ==Player version== |
+ | Spiny players may hurt attackers with a probability which depends on how many levels of the [[Demonspawn_mutations#Spiny|spiny mutation]] they have, and the [[encumbrance rating]] of their body armour. The amount of damage done is Nd5 - AC - encumbrance_rating/3. Rank1: N=2 Rank 2: N=2 or 3. Rank 3: N=3. It ignores monsters' EV, but is only applied on their first attack per round. | ||
+ | |||
+ | ==Spiny degree== | ||
+ | *[[Hell sentinel]]: 5 | ||
+ | *[[Briar patch]]: 4 | ||
+ | *[[Porcupine]]: 3 | ||
[[Category:Spiny]] | [[Category:Spiny]] | ||
[[Category:Monster attributes]] | [[Category:Monster attributes]] | ||
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Revision as of 01:18, 3 November 2013
Version 0.13: This article may not be up to date for the latest stable release of Crawl.
Monster version
Each time the player, or a monster, attacks a spiny monster in melee, there is a chance that the attacker will be hurt for Nd4 (Nd3 if the attacker is a monster) where N is the defender's spiny degree. This damage is reduced by random2(AC/2), but ignores EV.
Player version
Spiny players may hurt attackers with a probability which depends on how many levels of the spiny mutation they have, and the encumbrance rating of their body armour. The amount of damage done is Nd5 - AC - encumbrance_rating/3. Rank1: N=2 Rank 2: N=2 or 3. Rank 3: N=3. It ignores monsters' EV, but is only applied on their first attack per round.
Spiny degree
- Hell sentinel: 5
- Briar patch: 4
- Porcupine: 3