Difference between revisions of "Ring of slaying"
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The best possible rings of slaying are (+0, +9) and (+7,+7). | The best possible rings of slaying are (+0, +9) and (+7,+7). | ||
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+ | A similar effect occasionally appears on [[artefact]] jewellery and armour, where it will be described as "It affects your accuracy/damage dealing abilities" and notated as "Acc+x" or "Dam+x". This effect, often referred to as '''slaying''', is functionally identical to a ring of slaying. | ||
== History == | == History == |
Revision as of 11:02, 15 February 2013
Version 0.10: This article may not be up to date for the latest stable release of Crawl.
This ring increases or decreases the hand-to-hand and missile combat skills of its wearer. |
A ±X, ±Y ring of slaying affects accuracy by X and damage dealt by Y in the same format as weapon enchantments. It will affect both melee and ranged combat, but not magic.
The best possible rings of slaying are (+0, +9) and (+7,+7).
A similar effect occasionally appears on artefact jewellery and armour, where it will be described as "It affects your accuracy/damage dealing abilities" and notated as "Acc+x" or "Dam+x". This effect, often referred to as slaying, is functionally identical to a ring of slaying.
History
Prior to 0.10, slaying was more powerful as it was included before the weapon skill multiplier.