Difference between revisions of "Robe of the Archmagi"
Ion frigate (talk | contribs) m (1 revision: brands, egos) |
(Update for 0.15: mention Hat of the High Council, update history, tweak info box.) |
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− | {{ | + | {{version015}} |
{{flavour|It increases the power of its wearer's magical spells.}} | {{flavour|It increases the power of its wearer's magical spells.}} | ||
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{{armour | {{armour | ||
|name = Robe of the Archmagi | |name = Robe of the Archmagi | ||
− | |cost = | + | |cost = 257 |
|weight = 6.0 | |weight = 6.0 | ||
|AC = 2 | |AC = 2 | ||
|EV = +0 | |EV = +0 | ||
|maxenc = +2 | |maxenc = +2 | ||
− | |||
|size = all | |size = all | ||
|acquirement = ? | |acquirement = ? | ||
+ | |weartime = 5 | ||
}} | }} | ||
− | A '''robe of the Archmagi''' acts as an enhancer for all spells, increasing your [[spell power]]. However, it does not make them any easier to cast or reduce your [[spell hunger]]. | + | A '''robe of the Archmagi''' acts as an enhancer for all spells, increasing your [[spell power]]. However, it does not make them any easier to cast or reduce your [[spell hunger]]. The Archmagi ego appears only on robes and a single artefact, the [[Hat of the High Council]]. |
==Strategy== | ==Strategy== | ||
These are good for mid-game spellcasters, although later on, once your spell skills are higher and spells start hitting the power cap, you may want to replace it with a robe of [[resistance]]. | These are good for mid-game spellcasters, although later on, once your spell skills are higher and spells start hitting the power cap, you may want to replace it with a robe of [[resistance]]. | ||
− | This robe is particularly useful for those using [[Hexes]], due to the binary nature of that school: conjurers and the like with more spell power may simply deal a few more damage per hit, but for enchanters, this robe can make the difference between the spell succeeding or failing entirely. | + | This robe is particularly useful for those using [[Hexes]], due to the binary nature of that school: conjurers and the like with more spell power may simply deal a few more damage per hit, but for enchanters, this robe can make the difference between the spell succeeding or failing entirely. The only other |
==History== | ==History== | ||
− | In | + | In ancient versions of ''Crawl'', before [[0.8]], this robe reduced spell failure rates as well, but also reduced XP gain to 1/4 of normal, making it nearly useless for most characters. |
[[Category:Egos]] [[Category:Body armour]] | [[Category:Egos]] [[Category:Body armour]] |
Revision as of 16:01, 17 February 2015
It increases the power of its wearer's magical spells. |
Name | Robe of the Archmagi |
---|---|
Size to wear | all |
Armour Class | 2 |
Encumbrance rating | +0 |
Maximum Enchantment | +2 |
Grants | nothing |
Time to Wear | 5 |
A robe of the Archmagi acts as an enhancer for all spells, increasing your spell power. However, it does not make them any easier to cast or reduce your spell hunger. The Archmagi ego appears only on robes and a single artefact, the Hat of the High Council.
Strategy
These are good for mid-game spellcasters, although later on, once your spell skills are higher and spells start hitting the power cap, you may want to replace it with a robe of resistance.
This robe is particularly useful for those using Hexes, due to the binary nature of that school: conjurers and the like with more spell power may simply deal a few more damage per hit, but for enchanters, this robe can make the difference between the spell succeeding or failing entirely. The only other
History
In ancient versions of Crawl, before 0.8, this robe reduced spell failure rates as well, but also reduced XP gain to 1/4 of normal, making it nearly useless for most characters.