Difference between revisions of "Sublimation of Blood"
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==History== | ==History== | ||
Prior to [[0.16]] Sublimation of Blood could be used to turn chunks and potions of blood into mp. | Prior to [[0.16]] Sublimation of Blood could be used to turn chunks and potions of blood into mp. | ||
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Revision as of 21:44, 4 June 2015
Version 0.16: This article may not be up to date for the latest stable release of Crawl.
Sublimation of Blood | |
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Level | 2 |
School1 | Necromancy |
Source(s) | |
Casting noise | 2 |
Spell noise | 0 |
This spell converts some of the caster's blood into magical energy. The process is painful but never directly lethal. The efficiency of the conversion increases with the spell's power. |
Sublimation of Blood is a level 2 Necromancy spell which converts your own HP into MP. Doing this inflicts irresistible damage to you, but can never kill you.
When cast on oneself, it returns 1+X MP, where X is a negative binomial random variable with parameters r=1 and p=1-6/spellpower. The average amount of recovered MP per casting is spellpower/6. Each MP recovered costs you 1 to 4 HP with average 1 + 18/spellpower HP.
Useful Info
- Sublimation of Blood has great synergy with Regeneration: draw energy from your own body with Sublimation of Blood to regain some MP, then cast Regeneration to regain the lost health at an accelerated pace.
- If you're in the heat of battle and intend to use this spell as an emergency MP source, don't let your MP reach 0; you need at least 2 MP to perform the first, hopefully successful, Sublimation spell.
History
Prior to 0.16 Sublimation of Blood could be used to turn chunks and potions of blood into mp.