Difference between revisions of "Maxwell's Capacitive Coupling"
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Maxwell's Capacitive Coupling will be added in [[0.27]], "instantly" killing like the now-removed [[Absolute Zero]]. | Maxwell's Capacitive Coupling will be added in [[0.27]], "instantly" killing like the now-removed [[Absolute Zero]]. | ||
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Revision as of 04:33, 16 July 2021
Trunk-only: This article pertains to a feature of Crawl which is being tested. It will likely change before the next release, and may even be removed entirely.
- This page is a stub. You could probably expand this page should you wish to do so.
Maxwell's Capacitive Coupling | |
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Level | 8 |
School1 | Air |
Source(s) | |
Casting noise | 7 |
Spell noise | 25 |
Gradually builds up electric charge in the caster. When a critical threshold is reached the charge couples with the nearest foe, vapourizing them instantly. The resulting charge is so intense it bypasses even electrical immunity. |
Maxwell's Capacitive Coupling is a Level 8 Air Magic spell that always kills the closest enemy, regardless of its current health, resistances, or defenses, after a few turns.
It takes 3 to 7 turns for the spell to complete - higher spell power reduces the charge-up time. The spell will be interrupted if you do any action other than waiting (or autofight). If two or more creatures are equally close, the target is chosen at random.
Strategy
History
Maxwell's Capacitive Coupling will be added in 0.27, "instantly" killing like the now-removed Absolute Zero.