Difference between revisions of "Ironbound convoker"
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==Useful Info== | ==Useful Info== | ||
− | ''' | + | '''Ironbound convokers''' are dangerous enemy support units which enhance the melee prowess of any monsters nearby, and will use their [[Word of Recall]] spell to call in reinforcements from elsewhere on the floor. They can be found in [[the Vaults]] and in the [[Desolation of Salt]]. |
{{monster spells}} | {{monster spells}} | ||
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==History== | ==History== | ||
− | * | + | *Prior to [[0.27]], these enemies were known as '''Ironbrand convokers'''. |
*Prior to [[0.17]], [[curare]] [[needle]]s could also interrupt Word of Recall. | *Prior to [[0.17]], [[curare]] [[needle]]s could also interrupt Word of Recall. | ||
*Ironbrand convokers were added in [[0.12]]. | *Ironbrand convokers were added in [[0.12]]. | ||
[[Category:Human]] | [[Category:Human]] | ||
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Revision as of 00:48, 3 August 2021
Version 0.27: This article may not be up to date for the latest stable release of Crawl.
ironbrand convoker
Contents
Useful Info
Ironbound convokers are dangerous enemy support units which enhance the melee prowess of any monsters nearby, and will use their Word of Recall spell to call in reinforcements from elsewhere on the floor. They can be found in the Vaults and in the Desolation of Salt.
Spells
Spell set I | ||
---|---|---|
Slot1 | Might Other | Wizard flag |
Slot2 | Word of Recall | Wizard flag |
Tips & Tricks
- Word of Recall takes 3 turns to complete. If you can kill, confuse, silence, scare, petrify, or otherwise disable the convoker before it completes its spell, the reinforcements won't arrive.