Difference between revisions of "Vitrify"
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{{Flavour|Renders a creature's body structure as brittle and fragile as glass, increasing the damage they take from all sources.}} | {{Flavour|Renders a creature's body structure as brittle and fragile as glass, increasing the damage they take from all sources.}} | ||
− | '''Vitrify''' is a monster-only spell that applies Fragile status to its target, if the target fails a [[willpower]] check. Fragile increases all damage you take by +30%, as if monsters (and all other damage sources) had [[Harm]]. | + | '''Vitrify''' is a monster-only spell that applies Fragile status to its target, if the target fails a [[willpower]] check. Fragile increases all damage you take by +30%, as if monsters (and all other damage sources) had [[Harm]] with no downside. This stacks with any Harm of your own. |
For players, Fragile's duration is 10-25 turns per cast, up to 50 turns. For monsters, the status lasts 20-30 turns. | For players, Fragile's duration is 10-25 turns per cast, up to 50 turns. For monsters, the status lasts 20-30 turns. |
Revision as of 23:35, 3 November 2023
Trunk-only: This article pertains to a feature of Crawl which is being tested. It will likely change before the next release, and may even be removed entirely.
Renders a creature's body structure as brittle and fragile as glass, increasing the damage they take from all sources. |
Vitrify is a monster-only spell that applies Fragile status to its target, if the target fails a willpower check. Fragile increases all damage you take by +30%, as if monsters (and all other damage sources) had Harm with no downside. This stacks with any Harm of your own.
For players, Fragile's duration is 10-25 turns per cast, up to 50 turns. For monsters, the status lasts 20-30 turns.
The following enemies cast Vitrify:
History
- In 0.31, this spell will be added.