Arcanist

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Version 0.32: This article may not be up to date for the latest stable release of Crawl.
arcanist pArcanist.png
HP 26-54
HD 10
XP 692
Speed 10
AC 0
EV 13
Will 60
Attack1 6 (hit: plain)


Resistances None
Vulnerabilities None
Habitat Land
Intelligence Human
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type human, human
Flags Speaks
Warm-blooded
A wizard fond of spectacle and destruction. They scorn the cowardice of other magicians, who hide from their foes rather than simply blasting them out of existence.

Useful Info

Arcanists are spell casters who can blast you and make you fragile. Fortunately, they are flimsy. They can be found in late Dungeon and Vaults.

Spells

Spell set I
Slot1 Bolt of Cold (3d18) Wizard flag
Slot2 Vitrify Wizard flag
Slot3 Haste Wizard flag
Slot4 Searing Ray (2d19) Wizard flag

Tips & Tricks

Trivia

A permanently silenced captured wizard can often be found caged in one of Trog's possible altar vaults. It usually dies from Trog's wrath too fast for you to kill, but if you have a wand of digging, you can free and kill this mute wizard for 692 XP.

A wild-eyed wizard whose tongue has been cut out, frantically mumbling and waving its arms but unable to cast a single spell.

History

  • In 0.33, arcanists will have higher HD (11 instead of 10), 15 EV instead of 13 EV, and more health.
  • Prior to 0.32, arcanists had Force Lance instead of Searing Ray.
  • In 0.31, arcanists were added to the game, split off from wizards.