Difference between revisions of "Vitrify"

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{{Flavour|Renders a creature's body structure as brittle and fragile as glass, increasing the damage they take from all sources.}}
 
{{Flavour|Renders a creature's body structure as brittle and fragile as glass, increasing the damage they take from all sources.}}
  
'''Vitrify''' is a monster-only spell that applies Fragile status to its target, if the target fails a [[willpower]] check. Fragile increases all damage you take by +30%, as if monsters (and all other damage sources) had [[Harm]] with no downside. This stacks with any Harm of your own.
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'''Vitrify''' is a monster-only spell that applies Fragile status to its target, if the target fails a [[willpower]] check. Fragile increases all damage you take by +50%. This stacks with any Harm of your own.
  
For players, Fragile's duration is 10-25 turns per cast, up to 50 turns. For monsters, the status lasts 20-30 turns.
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For players, Fragile's duration is 8-18 turns per cast, up to 50 turns. For monsters, the status lasts 8-16 turns.
  
{{monsters with spell}}
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<!-- replace with {{monsters with spell}} -->
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The following enemies cast Vitrify:
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*{{monsterlink|arcanist}}
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*{{monsterlink|cacodemon}}
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*{{monsterlink|great orb of eyes}}
  
 
==History==
 
==History==

Revision as of 13:18, 20 December 2023

Trunk-only: This article pertains to a feature of Crawl which is being tested. It will likely change before the next release, and may even be removed entirely.
Renders a creature's body structure as brittle and fragile as glass, increasing the damage they take from all sources.

Vitrify is a monster-only spell that applies Fragile status to its target, if the target fails a willpower check. Fragile increases all damage you take by +50%. This stacks with any Harm of your own.

For players, Fragile's duration is 8-18 turns per cast, up to 50 turns. For monsters, the status lasts 8-16 turns.


The following enemies cast Vitrify:

History

  • In 0.31, this spell will be added.