Difference between revisions of "0.5.2"

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Latest revision as of 05:53, 21 December 2012

This article is about a previous release of Crawl. For information about other versions of Crawl, including the newest, see List of Stone Soup versions.

0.5.2 is a past version of Dungeon Crawl Stone Stoup. It was released on October 9, 2009.

Release notes

Stone Soup 0.5.2 (20091009)

Disclaimer: These are merely the highlights, not an exhaustive list of changes.

  • Fixed tiles crashes with certain resolutions.
  • Fixed Mac build sometimes not finding the graphics files.
  • Fixed NSLayoutManager crash with OSX.
  • OSX executables no longer require installation of fink.
  • DCSS now builds on FreeBSD straight out of the box.
  • DCSS now uses git for version control.
  • Fixed Lee's Rapid Deconstruction having no effect at low levels.
  • Fixed weird beam tiles for unknown beam types.
  • Fixed Xom's infinite teleportation journeys.
  • Fixed disconnected pan vaults.
  • Fixed missile +1 enchantment not reducing mulch rate.
  • Fixed some issues with melded equipment.
  • Fixed casting of spells on slot 'I' being impossible.
  • Fixed temporary unlinked item bug.
  • Fixed monsters being unable to pick up or carry healing potions.
  • Fixed mummy monsters drinking potions.
  • Fixed stationary monsters floundering in shallow water.
  • Fixed minivaults sometimes being placed without overlapping floor squares.
  • Fixed friendly fire among monsters.
  • Fixed insane damage dealt by Pain card.
  • Fixed clawed butchering both removing gloves and unwielding weapon.
  • Fixed submerged shapeshifters not unsubmerging properly.
  • Fixed monster mephitic cloud not working against the player properly.
  • Removed entry vaults with lethal fog generators for now.
  • Get rid of out of depth eels in fountains.
  • Greatly tweak ice cave vaults.
  • Some other vault tweaks.
  • All worms except brain worm and all wasps are now mindless.
  • Demonspawn Troggies don't get Channeling anymore.
  • Z does not show spell list automatically anymore.
  • Added an option "darken_beyond_range" (defaults to true) for spell ranges.
  • Default "force_more_message = You fall through a shaft" to true.
  • Reintroduced out of sight mouseover descriptions for Tiles.
  • Replaced post-explosion -More- prompt with a delay.
  • In the ASCII version, colour silenced grids cyan.