Difference between revisions of "0.4.2"
m |
Ion frigate (talk | contribs) m (1 revision: game versions) |
(No difference)
|
Latest revision as of 05:53, 21 December 2012
This article is about a previous release of Crawl. For information about other versions of Crawl, including the newest, see List of Stone Soup versions.
0.4.2 is an old version of Dungeon Crawl Stone Soup, released on July 30, 2008.
Release notes
Stone Soup 0.4.2 (20080729)
Disclaimer: These are merely the highlights, not an exhaustive list of changes.
- Fixed defunct spell slot cap (and crash) with Selective Amnesia memorized.
- Fixed the game crashing if PlaceInfo somehow ends up buggy.
- Fixed runaway skill training.
- Fixed vampire draining not destroying small corpses.
- Fixed player being incapable of attacking some monsters.
- Fixed Elf:1 arrival sometimes being disconnected.
- Fixed picking up runes not enabling teleport control.
- Fixed items being created in walls.
- Fixed macros not working with 0.3.4 keymaps by introducing keybinding.
- Fixed x_ and other feature hotkeys not working in the Abyss.
- Fixed not swapping with a fiery monster into a fire cloud still moving it.
- Fixed firing at enslaved monsters being impossible.
- Fixed randart bardings masquerading as boots.
- Fixed claws/ankus not being handled by the weapon option.
- Fixed maps being unable to place monsters on shallow water.
- Fixed non-potion effects taking Vampire hunger states into account.
- Fixed repeatedly interrupted butchering making no progress.
- Fixed prompting because of inappropriate weapon despite being confused.
- Fixed resistances for lava creatures.
- Weakened monster Dispel Undead.
- TSO no longer minds if you attack an evil monster in an unchivalric manner.
- TSO no longer grants permanent followers, only prolongs their existence.
- Cleansing Flame won't harm monsters if TSO would be angry about that.
- Intelligent allies can now equip themselves even if non-permanent.
- Existing ghosts are now saved back if an undead player dies on their level.
- Restrict freezing cloud to high-damage cold beams, reduce their duration.
- Reduce number of times a beam can bounce.
- Abominations created by Twisted Resurrection count as undead again.
- Don't autoswitch to randarts with the curse property as a butchering tool.
- Count chunks and blood towards decks of summoning rather than wonder.
- Show monsters sensing/seeing invisible in their 'x' description.
- Self-hit prompts now respect the player's known resistances.
- 'allow_self_target = no' no longer prevents self-targetting for area spells.
- Added chunk colour to lua eating prompt.
- Added PCRE to the source tree.